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Lines Matching full:framebuffer

177                   "glClear(incomplete framebuffer)");
401 * assumption that the framebuffer is bound that, for now, we will just fake
405 _mesa_ClearNamedFramebufferiv(GLuint framebuffer, GLenum buffer,
411 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
472 * assumption that the framebuffer is bound that, for now, we will just fake
476 _mesa_ClearNamedFramebufferuiv(GLuint framebuffer, GLenum buffer,
482 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
570 * assumption that the framebuffer is bound that, for now, we will just fake
574 _mesa_ClearNamedFramebufferfv(GLuint framebuffer, GLenum buffer,
580 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
652 * assumption that the framebuffer is bound that, for now, we will just fake
656 _mesa_ClearNamedFramebufferfi(GLuint framebuffer, GLenum buffer,
662 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);