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Lines Matching refs:MaxInputComponents

462       prog->MaxInputComponents = 0; /* value not used */
470 prog->MaxInputComponents = 16 * 4; /* old limit not to break tnl and swrast */
480 prog->MaxInputComponents = 16 * 4; /* old limit not to break tnl and swrast */
488 prog->MaxInputComponents = 0; /* not meaningful for compute shaders */