Lines Matching refs:MaxInputComponents
462 prog->MaxInputComponents = 0; /* value not used */470 prog->MaxInputComponents = 16 * 4; /* old limit not to break tnl and swrast */480 prog->MaxInputComponents = 16 * 4; /* old limit not to break tnl and swrast */488 prog->MaxInputComponents = 0; /* not meaningful for compute shaders */