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Lines Matching full:vorder

213                                   GLint vstride, GLint vorder,
226 /* max(uorder, vorder) additional points are used in */
227 /* horner evaluation and uorder*vorder additional */
229 dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder;
230 hsize = (uorder > vorder ? uorder : vorder)*size;
233 buffer = malloc((uorder*vorder*size+hsize)*sizeof(GLfloat));
235 buffer = malloc((uorder*vorder*size+dsize)*sizeof(GLfloat));
238 uinc = ustride - vorder*vstride;
242 for (j=0; j<vorder; j++, points += vstride)
256 GLint vstride, GLint vorder,
269 /* max(uorder, vorder) additional points are used in */
270 /* horner evaluation and uorder*vorder additional */
272 dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder;
273 hsize = (uorder > vorder ? uorder : vorder)*size;
276 buffer = malloc((uorder*vorder*size+hsize)*sizeof(GLfloat));
278 buffer = malloc((uorder*vorder*size+dsize)*sizeof(GLfloat));
281 uinc = ustride - vorder*vstride;
285 for (j=0; j<vorder; j++, points += vstride)
386 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
411 if (vorder<1 || vorder>MAX_EVAL_ORDER) {
412 _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(vorder)" );
446 vstride, vorder, (GLfloat*) points);
449 vstride, vorder, (GLdouble*) points);
457 map->Vorder = vorder;
469 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
472 map2(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder,
480 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
484 (GLfloat) v1, (GLfloat) v2, vstride, vorder, points, GL_DOUBLE);
518 n = map2d->Uorder * map2d->Vorder * comps;
541 v[1] = (GLdouble) map2d->Vorder;
608 n = map2d->Uorder * map2d->Vorder * comps;
631 v[1] = (GLfloat) map2d->Vorder;
700 n = map2d->Uorder * map2d->Vorder * comps;
723 v[1] = map2d->Vorder;
865 map->Vorder = 1;