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Lines Matching defs:CONST

175    const int *extra;
201 #undef CONST /* already defined through windows.h */
202 #define CONST(value) \
240 static const int extra_##e[] = { \
245 static const int extra_##e1##_##e2[] = { \
261 static const int extra_new_buffers[] = {
266 static const int extra_new_frag_clamp[] = {
271 static const int extra_valid_draw_buffer[] = {
276 static const int extra_valid_texture_unit[] = {
281 static const int extra_valid_clip_distance[] = {
286 static const int extra_flush_current_valid_texture_unit[] = {
292 static const int extra_flush_current[] = {
297 static const int extra_EXT_texture_integer_and_new_buffers[] = {
303 static const int extra_GLSL_130_es3[] = {
309 static const int extra_texture_buffer_object[] = {
316 static const int extra_ARB_transform_feedback2_api_es3[] = {
322 static const int extra_ARB_uniform_buffer_object_and_geometry_shader[] = {
327 static const int extra_ARB_ES2_compatibility_api_es2[] = {
333 static const int extra_ARB_ES3_compatibility_api_es3[] = {
339 static const int extra_EXT_framebuffer_sRGB_and_new_buffers[] = {
345 static const int extra_EXT_packed_float[] = {
351 static const int extra_EXT_texture_array_es3[] = {
357 static const int extra_ARB_shader_atomic_counters_and_geometry_shader[] = {
362 static const int extra_ARB_shader_image_load_store_and_geometry_shader[] = {
367 static const int extra_ARB_shader_atomic_counters_and_tessellation[] = {
372 static const int extra_ARB_shader_image_load_store_and_tessellation[] = {
378 static const int extra_ARB_compute_shader_es31[] = {
384 static const int extra_ARB_shader_storage_buffer_object_es31[] = {
390 static const int extra_ARB_shader_storage_buffer_object_and_geometry_shader[] = {
395 static const int extra_ARB_shader_image_load_store_shader_storage_buffer_object_es31[] = {
402 static const int extra_ARB_framebuffer_no_attachments_and_geometry_shader[] = {
407 static const int extra_ARB_viewport_array_or_oes_geometry_shader[] = {
413 static const int extra_ARB_viewport_array_or_oes_viewport_array[] = {
419 static const int extra_ARB_gpu_shader5_or_oes_geometry_shader[] = {
425 static const int extra_ARB_gpu_shader5_or_OES_sample_variables[] = {
431 static const int extra_ES32[] = {
437 static const int extra_KHR_robustness_or_GL[] = {
444 static const int extra_INTEL_conservative_rasterization[] = {
505 static const int
512 static const int
518 static const int extra_version_30[] = { EXTRA_VERSION_30, EXTRA_END };
519 static const int extra_version_31[] = { EXTRA_VERSION_31, EXTRA_END };
520 static const int extra_version_32[] = { EXTRA_VERSION_32, EXTRA_END };
522 static const int extra_gl30_es3[] = {
528 static const int extra_gl32_es3[] = {
534 static const int extra_version_32_OES_geometry_shader[] = {
540 static const int extra_gl40_ARB_sample_shading[] = {
546 static const int
555 static const int
562 static const int extra_core_ARB_color_buffer_float_and_new_buffers[] = {
569 static const
617 find_custom_value(struct gl_context *ctx, const struct value_desc *d, union value *v)
814 v->value_int = ctx->Const.MaxVarying * 4;
839 const struct gl_renderbuffer *rb =
988 v->value_int = ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents / 4;
992 v->value_int = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents / 4;
1159 check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d)
1161 const GLuint version = ctx->Version;
1164 const int *e;
1225 if (d->pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) {
1232 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
1239 if (d->pname - GL_CLIP_DISTANCE0 >= ctx->Const.MaxClipPlanes) {
1247 if (ctx->Const.GLSLVersion >= 130)
1315 static const struct value_desc error_value =
1340 static const struct value_desc *
1341 find_value(const char *func, GLenum pname, void **p, union value *v)
1346 const struct value_desc *d;
1415 static const int transpose[] = {
1425 const struct value_desc *d;
1522 const struct value_desc *d;
1625 const struct value_desc *d;
1728 const struct value_desc *d;
1837 const struct value_desc *d;
1943 tex_binding_to_index(const struct gl_context *ctx, GLenum binding)
1984 find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
1991 if (index >= ctx->Const.MaxDrawBuffers)
2001 if (index >= ctx->Const.MaxDrawBuffers)
2008 if (index >= ctx->Const.MaxDrawBuffers)
2017 if (index >= ctx->Const.MaxDrawBuffers)
2024 if (index >= ctx->Const.MaxDrawBuffers)
2031 if (index >= ctx->Const.MaxDrawBuffers)
2038 if (index >= ctx->Const.MaxDrawBuffers)
2046 if (index >= ctx->Const.MaxDrawBuffers)
2057 if (index >= ctx->Const.MaxViewports)
2068 if (index >= ctx->Const.MaxWindowRectangles)
2077 if (index >= ctx->Const.MaxViewports)
2086 if (index >= ctx->Const.MaxViewports)
2093 if (index >= ctx->Const.MaxTransformFeedbackBuffers)
2101 if (index >= ctx->Const.MaxTransformFeedbackBuffers)
2110 if (index >= ctx->Const.MaxTransformFeedbackBuffers)
2118 if (index >= ctx->Const.MaxUniformBufferBindings)
2126 if (index >= ctx->Const.MaxUniformBufferBindings)
2135 if (index >= ctx->Const.MaxUniformBufferBindings)
2147 if (index >= ctx->Const.MaxShaderStorageBufferBindings)
2155 if (index >= ctx->Const.MaxShaderStorageBufferBindings)
2164 if (index >= ctx->Const.MaxShaderStorageBufferBindings)
2182 if (index >= ctx->Const.MaxAtomicBufferBindings)
2190 if (index >= ctx->Const.MaxAtomicBufferBindings)
2198 if (index >= ctx->Const.MaxAtomicBufferBindings)
2207 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs)
2215 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs)
2223 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs)
2231 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs)
2242 if (index >= ctx->Const.MaxImageUnits)
2253 if (index >= ctx->Const.MaxImageUnits)
2262 if (index >= ctx->Const.MaxImageUnits)
2271 if (index >= ctx->Const.MaxImageUnits)
2280 if (index >= ctx->Const.MaxImageUnits)
2289 if (index >= ctx->Const.MaxImageUnits)
2339 v->value_int = ctx->Const.MaxComputeWorkGroupCount[index];
2347 v->value_int = ctx->Const.MaxComputeWorkGroupSize[index];
2356 v->value_int = ctx->Const.MaxComputeVariableGroupSize[index];
2645 const struct value_desc *d;