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Lines Matching refs:CurrentUnit

647       unit = ctx->Texture.CurrentUnit;
655 unit = ctx->Texture.CurrentUnit;
685 unit = ctx->Texture.CurrentUnit;
689 unit = ctx->Texture.CurrentUnit;
702 v->value_int = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit;
830 unit = ctx->Texture.CurrentUnit;
1000 unit = ctx->Texture.CurrentUnit;
1007 ctx->Texture.Unit[ctx->Texture.CurrentUnit]
1013 v->value_int = ctx->Texture.Unit[ctx->Texture.CurrentUnit]
1021 ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler;
1232 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
1234 func, ctx->Texture.CurrentUnit);
1399 unit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];