Lines Matching refs:UniformStorage
662 if (!shProg->data->UniformStorage[i].is_shader_storage)674 if (shProg->data->UniformStorage[i].is_shader_storage)680 const GLint len = strlen(shProg->data->UniformStorage[i].name) + 1 +681 ((shProg->data->UniformStorage[i].array_elements != 0) ? 3 : 0);