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Lines Matching refs:TexObj

34 #include "texobj.h"
473 struct gl_texture_object *t = u->TexObj;
608 _mesa_reference_texobj(&u->TexObj, t);
610 _mesa_reference_texobj(&u->TexObj, NULL);
618 if (u->TexObj && _mesa_tex_target_is_layered(u->TexObj->Target)) {
683 struct gl_texture_object *texObj;
686 if (!u->TexObj || u->TexObj->Name != texture) {
687 texObj = _mesa_lookup_texture_locked(ctx, texture);
688 if (!texObj) {
702 texObj = u->TexObj;
705 if (texObj->Target == GL_TEXTURE_BUFFER) {
706 tex_format = texObj->BufferObjectFormat;
708 struct gl_texture_image *image = texObj->Image[0][0];
745 _mesa_reference_texobj(&u->TexObj, texObj);
747 u->Layered = _mesa_tex_target_is_layered(texObj->Target);
754 _mesa_reference_texobj(&u->TexObj, NULL);