Lines Matching refs:prog
273 init_shader_program(struct gl_shader_program *prog)
275 prog->Type = GL_SHADER_PROGRAM_MESA;
276 prog->RefCount = 1;
278 prog->AttributeBindings = string_to_uint_map_ctor();
279 prog->FragDataBindings = string_to_uint_map_ctor();
280 prog->FragDataIndexBindings = string_to_uint_map_ctor();
282 prog->Geom.UsesEndPrimitive = false;
283 prog->Geom.UsesStreams = false;
285 prog->Comp.LocalSizeVariable = false;
287 prog->TransformFeedback.BufferMode = GL_INTERLEAVED_ATTRIBS;
289 exec_list_make_empty(&prog->EmptyUniformLocations);
291 prog->data->InfoLog = ralloc_strdup(prog->data, "");