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Lines Matching full:interpolation

169  * to Lloyd's algorithm (the interpolation modes are even worse).
226 /* compute interpolation vector */ \
631 GLfloat b, iv[MAX_COMP]; /* interpolation vector */
727 /* compute interpolation vector */
747 /* compute interpolation vector */
789 GLfloat iv[MAX_COMP]; /* interpolation vector */
831 /* compute interpolation vector */
864 GLfloat b, iv[MAX_COMP]; /* interpolation vector */
930 /* compute interpolation vector */
964 /* compute interpolation vector */
1002 GLfloat b, iv[MAX_COMP]; /* interpolation vector */
1093 /* compute interpolation vector */
1126 /* compute interpolation vector */