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Lines Matching refs:_Status

2269       if (ctx->ReadBuffer->_Status == 0) {
2272 if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
2518 if (ctx->ReadBuffer->_Status == 0) {
2521 if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
2652 fb->_Status = 0;