Lines Matching refs:VB
253 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
254 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
257 build_f_tab[VB->EyePtr->size]( out->start,
259 VB->AttribPtr[_TNL_ATTRIB_NORMAL],
260 VB->EyePtr );
263 out->count = VB->Count;
275 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
276 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
278 GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL];
280 GLuint count = VB->Count;
303 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
304 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
307 GLuint count = VB->Count;
312 (build_m_tab[VB->EyePtr->size])( store->tmp_f,
314 VB->AttribPtr[_TNL_ATTRIB_NORMAL],
315 VB->EyePtr );
337 struct vertex_buffer *VB = &tnl->vb;
338 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
341 const GLvector4f *obj = VB->AttribPtr[_TNL_ATTRIB_POS];
342 const GLvector4f *eye = VB->EyePtr;
343 const GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL];
345 const GLuint count = VB->Count;
484 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
498 VB->AttribPtr[VERT_ATTRIB_TEX0 + i] = &store->texcoord[i];
559 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
569 _mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 );
571 store->tmp_f = malloc(VB->Size * sizeof(GLfloat) * 3);
572 store->tmp_m = malloc(VB->Size * sizeof(GLfloat));