Home | History | Annotate | Download | only in replicaisland

Lines Matching defs:ANIMATION

23     public static final class Animation {
49 setPhase(ComponentPhases.ANIMATION.ordinal());
66 final float openAnimationLength = mSprite.findAnimation(Animation.OPENING).getLength();
72 mSprite.playAnimation(Animation.OPEN);
92 mSprite.playAnimation(Animation.OPENING);
107 final float closeAnimationLength = mSprite.findAnimation(Animation.CLOSING).getLength();
111 mSprite.playAnimation(Animation.CLOSED);
123 mSprite.playAnimation(Animation.CLOSING);
158 mSprite.playAnimation(Animation.OPEN);
161 mSprite.playAnimation(Animation.CLOSED);
168 // Deal with the case where the animation and state are out of sync
171 if (mSprite.getCurrentAnimation() == Animation.OPENING && mState == STATE_CLOSED) {
172 mSprite.playAnimation(Animation.CLOSING);