Lines Matching refs:Math
86 var normalLength = Math.sqrt((normalX * normalX) + (normalY * normalY));
97 var normalLength2 = Math.sqrt((normalX * normalX) + (normalY * normalY));
119 var column = Math.floor(tile.centerX / tileSizeX);
120 var row = Math.floor(tile.centerY / tileSizeY);
128 var tileIndex = Math.floor(row * tilesPerRow + column);
157 if (Math.abs(edge.centerX - tile.centerX) >
158 Math.abs((edge.centerX + edge.normalX) - tile.centerX)) {
163 if (Math.abs(edge.centerY - tile.centerY) >
164 Math.abs((edge.centerY + edge.normalY) - tile.centerY)) {
176 outputString += x + ":" + Math.floor(edge.startX) + "," +
177 Math.floor(edge.startY) + ":" + Math.floor(edge.endX) + "," +
178 Math.floor(edge.endY) + ":" + edge.normalX + "," + edge.normalY +
221 var offsetX = Math.floor(x % tilesPerRow) * tileSizeX;
222 var offsetY = Math.floor(x / tilesPerRow) * tileSizeY;
239 var normalX = Math.round(tile.centerX +
241 var normalY = Math.round(tile.centerY +