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Lines Matching full:effects

531                        std::vector<GeometryEffectRec>* effects,
535 , fGeometryEffectStack(effects)
562 // * push local geometry effects onto the stack
642 // Apply all pending effects from the stack.
662 // By now we should have popped all local geometry effects.
851 // Trim uncommitted animators: AttachShape consumes effects on the fly, and greedily attaches