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11 // Hue, Saturation, Color, and Luminosity blend modes are oddballs.
16 // Hue, and then (approximately) apply the other's Saturation and/or Luminosity.
20 // others from Dst, where Color == Hue + Saturation. Color and Luminosity
21 // are each other's complements; Hue and Saturation have no complement.
82 static void hue(float dr, float dg, float db,
84 // Hue of Src, Saturation and Luminosity of Dst.
97 // Saturation of Src, Hue and Luminosity of Dst
110 // Hue and Saturation of Src, Luminosity of Dst.
122 // Luminosity of Src, Hue and Saturation of Dst.
184 { SkBlendMode::kHue, hue },