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39     radii for each corner. It does not have a constructor so must be
45 If either of a corner's radii are 0 the corner will be square.
47 If the corner curves overlap they will be proportionally reduced to fit.
66 //!< at each corner is zero)
81 //!< because the centers of the corner ellipses form an axis aligned
83 //!< an interior patch, four edge patches, and four corner patches.
87 //!< different from the others and there must be one corner where
116 * corner's radii as representative of all corners. If the RRect is kComplex, then
117 * this still returns that corner's radii, but it is not indicative of the other corners.
200 enum Corner {
208 SkVector radii(Corner corner) const { return fRadii[corner]; }
221 * in stroking: If the corner is sharp (no curvature), leave it alone,
241 * in stroking: If the corner is sharp (no curvature), leave it alone,
333 // Radii order is UL, UR, LR, LL. Use Corner enum to index into fRadii[]