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1886     VertexList innerVertices;
1901 fix_inversions(innerVertices.fTail, innerVertex, prevBisector, bisector, prevEdge, c);
1905 innerVertices.append(innerVertex);
1914 Vertex* innerVertex = innerVertices.fHead;
1919 Edge* bisector = new_edge(outerVertices.fHead, innerVertices.fHead, Edge::Type::kConnector, c,
1921 fix_inversions(innerVertices.fTail, innerVertices.fHead, prevBisector, bisector, prevEdge, c);
1923 Vertex* prevInnerVertex = innerVertices.fTail;
1936 innerMesh->append(innerVertices);
1956 VertexList innerVertices;
2036 if (!inversion(innerVertices.fTail, innerVertex1, prevEdge, c)) {
2042 innerVertices.append(innerVertex1);
2043 innerVertices.append(innerVertex2);
2053 if (!inversion(innerVertices.fTail, innerVertex, prevEdge, c)) {
2059 innerVertices.append(innerVertex);
2069 if (!inversion(innerVertices.fTail, innerVertices.fHead, prevEdge, c)) {
2082 for (Vertex* v = innerVertices.fHead; v && v->fNext; v = v->fNext) {
2085 connect(innerVertices.fTail, innerVertices.fHead, Edge::Type::kInner, c, alloc, innerWinding);
2090 innerMesh->append(innerVertices);
2132 void extract_boundaries(const VertexList& inMesh, VertexList* innerVertices,
2141 stroke_boundary(&boundary, innerVertices, outerVertices, c, alloc);