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Lines Matching full:cept

474         SkDVector cept = dPt - rays[index][0];
480 if (cept.lengthSquared() * 2 < total.lengthSquared()) {
485 if (cept.fX * end.fX < 0 || cept.fY * end.fY < 0) {
488 double rayDist = cept.length();
494 sCept = cept;
515 sCept = cept;