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Lines Matching full:sk_sp

172         sk_sp<SkImage> fPermutationsImage;
173 sk_sp<SkImage> fNoiseImage;
174 sk_sp<SkImage> fImprovedPermutationsImage;
175 sk_sp<SkImage> fGradientImage;
302 const sk_sp<SkImage> getPermutationsImage() const { return fPermutationsImage; }
304 const sk_sp<SkImage> getNoiseImage() const { return fNoiseImage; }
306 const sk_sp<SkImage> getImprovedPermutationsImage() const {
310 const sk_sp<SkImage> getGradientImage() const { return fGradientImage; }
424 sk_sp<SkFlattenable> SkPerlinNoiseShaderImpl::CreateProc(SkReadBuffer& buffer) {
713 sk_sp<GrTextureProxy> permutationsProxy, sk_sp<GrTextureProxy> noiseProxy,
755 sk_sp<GrTextureProxy> permutationsProxy,
756 sk_sp<GrTextureProxy> noiseProxy,
813 sk_sp<SkShader> shader(d->fRandom->nextBool() ?
1142 sk_sp<GrTextureProxy> permutationsProxy, sk_sp<GrTextureProxy> gradientProxy,
1177 sk_sp<GrTextureProxy> permutationsProxy,
1178 sk_sp<GrTextureProxy> gradientProxy,
1230 sk_sp<SkShader> shader(SkPerlinNoiseShader::MakeImprovedNoise(baseFrequencyX,
1424 const sk_sp<SkImage> permutationsImage = paintingData->getImprovedPermutationsImage();
1426 sk_sp<GrTextureProxy> permutationsTexture(
1429 const sk_sp<SkImage> gradientImage = paintingData->getGradientImage();
1431 sk_sp<GrTextureProxy> gradientTexture(
1457 const sk_sp<SkImage> permutationsImage = paintingData->getPermutationsImage();
1459 sk_sp<GrTextureProxy> permutationsProxy = GrMakeCachedImageProxy(proxyProvider,
1462 const sk_sp<SkImage> noiseImage = paintingData->getNoiseImage();
1464 sk_sp<GrTextureProxy> noiseProxy = GrMakeCachedImageProxy(proxyProvider,
1517 sk_sp<SkShader> SkPerlinNoiseShader::MakeFractalNoise(SkScalar baseFrequencyX,
1521 return sk_sp<SkShader>(new SkPerlinNoiseShaderImpl(SkPerlinNoiseShaderImpl::kFractalNoise_Type,
1526 sk_sp<SkShader> SkPerlinNoiseShader::MakeTurbulence(SkScalar baseFrequencyX,
1530 return sk_sp<SkShader>(new SkPerlinNoiseShaderImpl(SkPerlinNoiseShaderImpl::kTurbulence_Type,
1535 sk_sp<SkShader> SkPerlinNoiseShader::MakeImprovedNoise(SkScalar baseFrequencyX,
1538 return sk_sp<SkShader>(new SkPerlinNoiseShaderImpl(SkPerlinNoiseShaderImpl::kImprovedNoise_Type,