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Lines Matching refs:backend

65 static DEFINE_string2(backend, b, "sw", "Backend to use. Allowed values are " BACKENDS_STR ".");
100 SkDebugf("Unknown backend type, %s, defaulting to sw.", str);
153 const char* kBackendStateName = "Backend";
296 fCommands.addCommand('d', "Modes", "Change rendering backend", [this]() {
310 fCommands.addCommand('+', "Threaded Backend", "Increase tile count", [this]() {
318 fCommands.addCommand('-', "Threaded Backend", "Decrease tile count", [this]() {
326 fCommands.addCommand('>', "Threaded Backend", "Increase thread count", [this]() {
335 fCommands.addCommand('<', "Threaded Backend", "Decrease thread count", [this]() {
1160 if (ImGui::CollapsingHeader("Backend")) {
1407 // Backend state
1496 // after backend change, updateUIState is called in this function.