Lines Matching full:effects
530 std::vector<GeometryEffectRec>* effects,
534 , fGeometryEffectStack(effects)
561 // * push local geometry effects onto the stack
641 // Apply all pending effects from the stack.
661 // By now we should have popped all local geometry effects.
786 // Trim uncommitted animators: AttachShape consumes effects on the fly, and greedily attaches