Lines Matching refs:TileMode
96 inline void Fuzz::next(SkShader::TileMode* m) {
253 SkShader::TileMode tmX, tmY;
754 SkMatrixConvolutionImageFilter::TileMode tileMode;
755 fuzz_enum_range(fuzz, &tileMode, 0, 2);
762 SkISize{n, m}, kernel, gain, bias, SkIPoint{offsetX, offsetY}, tileMode,