Lines Matching full:corner
39 radii for each corner. It does not have a constructor so must be
45 If either of a corner's radii are 0 the corner will be square.
47 If the corner curves overlap they will be proportionally reduced to fit.
66 //!< at each corner is zero)
81 //!< because the centers of the corner ellipses form an axis aligned
83 //!< an interior patch, four edge patches, and four corner patches.
87 //!< different from the others and there must be one corner where
201 enum Corner {
209 const SkVector& radii(Corner corner) const { return fRadii[corner]; }
231 * in stroking: If the corner is sharp (no curvature), leave it alone,
251 * in stroking: If the corner is sharp (no curvature), leave it alone,
342 // Radii order is UL, UR, LR, LL. Use Corner enum to index into fRadii[]