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Lines Matching full:layer

21      *  Bits specifies which aspects of the layer's paint should replace the
23 * kEntirePaint_Bits means use the layer's paint completely.
24 * 0 means ignore the layer's paint... except for fColorMode, which is
28 kStyle_Bit = 1 << 0, //!< use this layer's Style/stroke settings
29 kTextSkewX_Bit = 1 << 1, //!< use this layer's textskewx
30 kPathEffect_Bit = 1 << 2, //!< use this layer's patheffect
31 kMaskFilter_Bit = 1 << 3, //!< use this layer's maskfilter
32 kShader_Bit = 1 << 4, //!< use this layer's shader
33 kColorFilter_Bit = 1 << 5, //!< use this layer's colorfilter
34 kXfermode_Bit = 1 << 6, //!< use this layer's xfermode
37 * Use the layer's paint entirely, with these exceptions:
48 * Info for how to apply the layer's paint and offset.
50 * fColorMode controls how we compute the final color for the layer:
51 * The layer's paint's color is treated as the SRC
55 * kSrc: to use the layer's color, ignoring the draw's
56 * kDst: to just keep the draw's color, ignoring the layer's
66 * layer with no changes: e.g.
122 * Call for each layer you want to add (from top to bottom).
129 * This layer will draw with the original paint, at the specified offset
134 * This layer will with the original paint and no offset.
138 /// Similar to addLayer, but adds a layer to the top.