Lines Matching defs:queue
165 // query to get the initial queue props size
175 // now get the actual queue props
180 // iterate to find the graphics queue
194 // iterate to find the present queue, if needed
210 // Just setting this so we end up make a single queue for graphics since there was no
211 // request for a present queue.
254 // Here we assume no need for swapchain queue
306 VkQueue queue;
307 grVkGetDeviceQueue(device, graphicsQueueIndex, 0, &queue);
313 ctx->fQueue = queue;