Lines Matching full:cept
474 SkDVector cept = dPt - rays[index][0];480 if (cept.lengthSquared() * 2 < total.lengthSquared()) {485 if (cept.fX * end.fX < 0 || cept.fY * end.fY < 0) {488 double rayDist = cept.length();494 sCept = cept;515 sCept = cept;