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31             case 2: return *context.fFloat2_Type;
32 case 3: return *context.fFloat3_Type;
33 case 4: return *context.fFloat4_Type;
37 case 2: return *context.fHalf2_Type;
38 case 3: return *context.fHalf3_Type;
39 case 4: return *context.fHalf4_Type;
43 case 2: return *context.fDouble2_Type;
44 case 3: return *context.fDouble3_Type;
45 case 4: return *context.fDouble4_Type;
49 case 2: return *context.fInt2_Type;
50 case 3: return *context.fInt3_Type;
51 case 4: return *context.fInt4_Type;
55 case 2: return *context.fShort2_Type;
56 case 3: return *context.fShort3_Type;
57 case 4: return *context.fShort4_Type;
61 case 2: return *context.fUInt2_Type;
62 case 3: return *context.fUInt3_Type;
63 case 4: return *context.fUInt4_Type;
67 case 2: return *context.fUShort2_Type;
68 case 3: return *context.fUShort3_Type;
69 case 4: return *context.fUShort4_Type;
73 case 2: return *context.fBool2_Type;
74 case 3: return *context.fBool3_Type;
75 case 4: return *context.fBool4_Type;