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Lines Matching refs:addEdge

348     void addEdge(const SkVector& nextPoint, const SkVector& nextNormal);
606 this->addEdge(fInitPoints[1], normal);
620 this->addEdge(p, normal);
624 void SkAmbientShadowTessellator::addEdge(const SkPoint& nextPoint, const SkVector& nextNormal) {
626 // then on the next addEdge() we add half of the next normal to get an average of the two
648 // This is lacking 1/4 of the next inset -- we'll add it the next time we call addEdge()
756 void addEdge(const SkVector& nextPoint, const SkVector& nextNormal);
1286 this->addEdge(fInitPoints[1], fFirstOutset);
1302 this->addEdge(p, normal);
1334 void SkSpotShadowTessellator::addEdge(const SkPoint& nextPoint, const SkVector& nextNormal) {