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32 		Direct3DBaseTexture8(Direct3DDevice8 *device, D3DRESOURCETYPE type, unsigned long levels, unsigned long usage);
37 long __stdcall QueryInterface(const IID &iid, void **object) override;
38 unsigned long __stdcall AddRef() override;
39 unsigned long __stdcall Release() override;
42 long __stdcall FreePrivateData(const GUID &guid) override;
43 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override;
45 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override;
46 long __stdcall GetDevice(IDirect3DDevice8 **device) override;
47 unsigned long __stdcall SetPriority(unsigned long newPriority) override;
48 unsigned long __stdcall GetPriority() override;
52 unsigned long __stdcall GetLevelCount() override;
53 unsigned long __stdcall GetLOD() override;
54 unsigned long __stdcall SetLOD(unsigned long newLOD) override;
58 unsigned long getInternalLevelCount();
62 unsigned long levels; // Recalculated when 0
63 const unsigned long usage;
69 unsigned long LOD;