Lines Matching refs:Attenuation0
1743 light.Attenuation0 = 0;4648 renderer->setLightAttenuation(active, l.Attenuation0, l.Attenuation1, l.Attenuation2);4654 renderer->setLightAttenuation(active, l.Attenuation0, l.Attenuation1, l.Attenuation2);