Lines Matching full:blend
1291 D3DPMISCCAPS_SEPARATEALPHABLEND | // Device supports separate blend settings for the alpha channel.
1294 D3DPMISCCAPS_FOGVERTEXCLAMPED; // Device clamps fog blend factor per vertex.
1323 D3DPBLENDCAPS_BOTHINVSRCALPHA | // Source blend factor is (1-As,1-As,1-As,1-As) and destination blend factor is (As,As,As,As); the destination blend selection is overridden.
1324 D3DPBLENDCAPS_BOTHSRCALPHA | // The driver supports the D3DBLEND_BOTHSRCALPHA blend mode. (This blend mode is obsolete. For more information, see D3DBLEND.)
1325 D3DPBLENDCAPS_DESTALPHA | // Blend factor is (Ad, Ad, Ad, Ad).
1326 D3DPBLENDCAPS_DESTCOLOR | // Blend factor is (Rd, Gd, Bd, Ad).
1327 D3DPBLENDCAPS_INVDESTALPHA | // Blend factor is (1-Ad, 1-Ad, 1-Ad, 1-Ad).
1328 D3DPBLENDCAPS_INVDESTCOLOR | // Blend factor is (1-Rd, 1-Gd, 1-Bd, 1-Ad).
1329 D3DPBLENDCAPS_INVSRCALPHA | // Blend factor is (1-As, 1-As, 1-As, 1-As).
1330 D3DPBLENDCAPS_INVSRCCOLOR | // Blend factor is (1-Rs, 1-Gs, 1-Bs, 1-As).
1331 D3DPBLENDCAPS_ONE | // Blend factor is (1, 1, 1, 1).
1332 D3DPBLENDCAPS_SRCALPHA | // Blend factor is (As, As, As, As).
1333 D3DPBLENDCAPS_SRCALPHASAT | // Blend factor is (f, f, f, 1); f = min(As, 1-Ad).
1334 D3DPBLENDCAPS_SRCCOLOR | // Blend factor is (Rs, Gs, Bs, As).
1335 D3DPBLENDCAPS_ZERO; // Blend factor is (0, 0, 0, 0).
1338 D3DPBLENDCAPS_BOTHINVSRCALPHA | // Source blend factor is (1-As,1-As,1-As,1-As) and destination blend factor is (As,As,As,As); the destination blend selection is overridden.
1339 D3DPBLENDCAPS_BOTHSRCALPHA | // The driver supports the D3DBLEND_BOTHSRCALPHA blend mode. (This blend mode is obsolete. For more information, see D3DBLEND.)
1340 D3DPBLENDCAPS_DESTALPHA | // Blend factor is (Ad, Ad, Ad, Ad).
1341 D3DPBLENDCAPS_DESTCOLOR | // Blend factor is (Rd, Gd, Bd, Ad).
1342 D3DPBLENDCAPS_INVDESTALPHA | // Blend factor is (1-Ad, 1-Ad, 1-Ad, 1-Ad).
1343 D3DPBLENDCAPS_INVDESTCOLOR | // Blend factor is (1-Rd, 1-Gd, 1-Bd, 1-Ad).
1344 D3DPBLENDCAPS_INVSRCALPHA | // Blend factor is (1-As, 1-As, 1-As, 1-As).
1345 D3DPBLENDCAPS_INVSRCCOLOR | // Blend factor is (1-Rs, 1-Gs, 1-Bs, 1-As).
1346 D3DPBLENDCAPS_ONE | // Blend factor is (1, 1, 1, 1).
1347 D3DPBLENDCAPS_SRCALPHA | // Blend factor is (As, As, As, As).
1348 D3DPBLENDCAPS_SRCALPHASAT | // Blend factor is (f, f, f, 1); f = min(As, 1-Ad).
1349 D3DPBLENDCAPS_SRCCOLOR | // Blend factor is (Rs, Gs, Bs, As).
1350 D3DPBLENDCAPS_ZERO; // Blend factor is (0, 0, 0, 0).
1470 // D3DFVFCAPS_TEXCOORDCOUNTMASK | // Masks the low WORD of FVFCaps. These bits, cast to the WORD data type, describe the total number of texture coordinate sets that the device can simultaneously use for multiple texture blending. (You can use up to eight texture coordinate sets for any vertex, but the device can blend using only the specified number of texture coordinate sets.)