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Lines Matching refs:Position

3425 void Context::position(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3474 setVertexAttribState(sw::Position, 0, 4, GL_FLOAT, false, sizeof(InVertex), &vertex[0].P);
3480 mState.vertexAttribute[sw::Position].mArrayEnabled = true;