Home | History | Annotate | Download | only in libGL

Lines Matching refs:resources

166 	ShBuiltInResources resources;
167 resources.MaxVertexAttribs = MAX_VERTEX_ATTRIBS;
168 resources.MaxVertexUniformVectors = MAX_VERTEX_UNIFORM_VECTORS;
169 resources.MaxVaryingVectors = MAX_VARYING_VECTORS;
170 resources.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS;
171 resources.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
172 resources.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
173 resources.MaxFragmentUniformVectors = MAX_FRAGMENT_UNIFORM_VECTORS;
174 resources.MaxDrawBuffers = MAX_DRAW_BUFFERS;
175 resources.OES_standard_derivatives = 1;
176 resources.OES_fragment_precision_high = 1;
177 resources.MaxCallStackDepth = 16;
178 assembler->Init(resources);