Lines Matching full:case
74 case GL_NEVER:
75 case GL_ALWAYS:
76 case GL_LESS:
77 case GL_LEQUAL:
78 case GL_EQUAL:
79 case GL_GEQUAL:
80 case GL_GREATER:
81 case GL_NOTEQUAL:
110 case GL_ARRAY_BUFFER:
113 case GL_ELEMENT_ARRAY_BUFFER:
193 case GL_TEXTURE_2D:
196 case GL_TEXTURE_EXTERNAL_OES:
218 case GL_FUNC_ADD_OES:
219 case GL_FUNC_SUBTRACT_OES:
220 case GL_FUNC_REVERSE_SUBTRACT_OES:
221 case GL_MIN_EXT:
222 case GL_MAX_EXT:
230 case GL_FUNC_ADD_OES:
231 case GL_FUNC_SUBTRACT_OES:
232 case GL_FUNC_REVERSE_SUBTRACT_OES:
233 case GL_MIN_EXT:
234 case GL_MAX_EXT:
262 case GL_ZERO:
263 case GL_ONE:
264 case GL_SRC_COLOR:
265 case GL_ONE_MINUS_SRC_COLOR:
266 case GL_DST_COLOR:
267 case GL_ONE_MINUS_DST_COLOR:
268 case GL_SRC_ALPHA:
269 case GL_ONE_MINUS_SRC_ALPHA:
270 case GL_DST_ALPHA:
271 case GL_ONE_MINUS_DST_ALPHA:
272 case GL_SRC_ALPHA_SATURATE:
280 case GL_ZERO:
281 case GL_ONE:
282 case GL_SRC_COLOR:
283 case GL_ONE_MINUS_SRC_COLOR:
284 case GL_DST_COLOR:
285 case GL_ONE_MINUS_DST_COLOR:
286 case GL_SRC_ALPHA:
287 case GL_ONE_MINUS_SRC_ALPHA:
288 case GL_DST_ALPHA:
289 case GL_ONE_MINUS_DST_ALPHA:
297 case GL_ZERO:
298 case GL_ONE:
299 case GL_SRC_COLOR:
300 case GL_ONE_MINUS_SRC_COLOR:
301 case GL_DST_COLOR:
302 case GL_ONE_MINUS_DST_COLOR:
303 case GL_SRC_ALPHA:
304 case GL_ONE_MINUS_SRC_ALPHA:
305 case GL_DST_ALPHA:
306 case GL_ONE_MINUS_DST_ALPHA:
307 case GL_SRC_ALPHA_SATURATE:
315 case GL_ZERO:
316 case GL_ONE:
317 case GL_SRC_COLOR:
318 case GL_ONE_MINUS_SRC_COLOR:
319 case GL_DST_COLOR:
320 case GL_ONE_MINUS_DST_COLOR:
321 case GL_SRC_ALPHA:
322 case GL_ONE_MINUS_SRC_ALPHA:
323 case GL_DST_ALPHA:
324 case GL_ONE_MINUS_DST_ALPHA:
352 case GL_STATIC_DRAW:
353 case GL_DYNAMIC_DRAW:
367 case GL_ARRAY_BUFFER:
370 case GL_ELEMENT_ARRAY_BUFFER:
412 case GL_ARRAY_BUFFER:
415 case GL_ELEMENT_ARRAY_BUFFER:
532 case GL_TEXTURE0:
533 case GL_TEXTURE1:
632 case GL_BYTE:
633 case GL_UNSIGNED_BYTE:
634 case GL_SHORT:
635 case GL_UNSIGNED_SHORT:
636 case GL_FIXED:
637 case GL_FLOAT:
687 case GL_ETC1_RGB8_OES:
688 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
689 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
691 case GL_DEPTH_COMPONENT16_OES:
692 case GL_DEPTH_STENCIL_OES:
693 case GL_DEPTH24_STENCIL8_OES:
710 case GL_TEXTURE_2D:
766 case GL_ETC1_RGB8_OES:
767 case
768 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
832 case GL_TEXTURE_2D:
862 case GL_ALPHA:
872 case GL_LUMINANCE:
873 case GL_RGB:
885 case GL_LUMINANCE_ALPHA:
886 case GL_RGBA:
897 case GL_ETC1_RGB8_OES:
898 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
899 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
901 case GL_BGRA_EXT: // GL_EXT_texture_format_BGRA8888 doesn't mention the format to be accepted by glCopyTexImage2D.
1010 case GL_FRONT:
1011 case GL_BACK:
1012 case GL_FRONT_AND_BACK:
1119 case GL_NEVER:
1120 case GL_ALWAYS:
1121 case GL_LESS:
1122 case GL_LEQUAL:
1123 case GL_EQUAL:
1124 case GL_GREATER:
1125 case GL_GEQUAL:
1126 case GL_NOTEQUAL:
1179 case GL_CULL_FACE: context->setCullFaceEnabled(false); break;
1180 case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFillEnabled(false); break;
1181 case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverageEnabled(false); break;
1182 case GL_SAMPLE_COVERAGE: context->setSampleCoverageEnabled(false); break;
1183 case GL_SCISSOR_TEST: context->setScissorTestEnabled(false); break;
1184 case GL_STENCIL_TEST: context->setStencilTestEnabled(false); break;
1185 case GL_DEPTH_TEST: context->setDepthTestEnabled(false); break;
1186 case GL_BLEND: context->setBlendEnabled(false); break;
1187 case GL_DITHER: context->setDitherEnabled(false); break;
1188 case GL_LIGHTING: context->setLightingEnabled(false); break;
1189 case GL_LIGHT0: context->setLightEnabled(0, false); break;
1190 case GL_LIGHT1: context->setLightEnabled(1, false); break;
1191 case GL_LIGHT2: context->setLightEnabled(2, false); break;
1192 case GL_LIGHT3: context->setLightEnabled(3, false); break;
1193 case GL_LIGHT4: context->setLightEnabled(4, false); break;
1194 case GL_LIGHT5: context->setLightEnabled(5, false); break;
1195 case GL_LIGHT6: context->setLightEnabled(6, false); break;
1196 case GL_LIGHT7: context->setLightEnabled(7, false); break;
1197 case GL_FOG: context->setFogEnabled(false); break;
1198 case GL_TEXTURE_2D: context->setTexture2Denabled(false); break;
1199 case GL_TEXTURE_EXTERNAL_OES: context->setTextureExternalEnabled(false); break;
1200 case GL_ALPHA_TEST: context->setAlphaTestEnabled(false); break;
1201 case GL_COLOR_LOGIC_OP: context->setColorLogicOpEnabled(false); break;
1202 case GL_POINT_SMOOTH: context->setPointSmoothEnabled(false); break;
1203 case GL_LINE_SMOOTH: context->setLineSmoothEnabled(false); break;
1204 case GL_COLOR_MATERIAL: context->setColorMaterialEnabled(false); break;
1205 case GL_NORMALIZE: context->setNormalizeEnabled(false); break;
1206 case GL_RESCALE_NORMAL: context->setRescaleNormalEnabled(false); break;
1207 case GL_VERTEX_ARRAY: context->setVertexArrayEnabled(false); break;
1208 case GL_NORMAL_ARRAY: context->setNormalArrayEnabled(false); break;
1209 case GL_COLOR_ARRAY: context->setColorArrayEnabled(false); break;
1210 case GL_POINT_SIZE_ARRAY_OES: context->setPointSizeArrayEnabled(false); break;
1211 case GL_TEXTURE_COORD_ARRAY: context->setTextureCoordArrayEnabled(false); break;
1212 case GL_MULTISAMPLE: context->setMultisampleEnabled(false); break;
1213 case GL_SAMPLE_ALPHA_TO_ONE: context->setSampleAlphaToOneEnabled(false); break;
1214 case GL_CLIP_PLANE0: context->setClipPlaneEnabled(0, false); break;
1215 case GL_CLIP_PLANE1: context->setClipPlaneEnabled(1, false); break;
1216 case GL_CLIP_PLANE2: context->setClipPlaneEnabled(2, false); break;
1217 case GL_CLIP_PLANE3: context->setClipPlaneEnabled(3, false); break;
1218 case GL_CLIP_PLANE4: context->setClipPlaneEnabled(4, false); break;
1219 case GL_CLIP_PLANE5: context->setClipPlaneEnabled(5, false); break;
1220 case GL_POINT_SPRITE_OES: context->setPointSpriteEnabled(false); break;
1233 case GL_VERTEX_ARRAY:
1234 case GL_NORMAL_ARRAY:
1235 case GL_COLOR_ARRAY:
1236 case GL_POINT_SIZE_ARRAY_OES:
1237 case GL_TEXTURE_COORD_ARRAY:
1251 case GL_VERTEX_ARRAY: context->setVertexAttribArrayEnabled(sw::Position, false); break;
1252 case GL_NORMAL_ARRAY: context->setVertexAttribArrayEnabled(sw::Normal, false); break;
1253 case GL_COLOR_ARRAY: context->setVertexAttribArrayEnabled(sw::Color0, false); break;
1254 case GL_POINT_SIZE_ARRAY_OES: context->setVertexAttribArrayEnabled(sw::PointSize, false); break;
1255 case GL_TEXTURE_COORD_ARRAY: context->setVertexAttribArrayEnabled(sw::TexCoord0 + (texture - GL_TEXTURE0), false); break;
1294 case GL_UNSIGNED_BYTE:
1295 case GL_UNSIGNED_SHORT:
1296 case GL_UNSIGNED_INT:
1316 case GL_CULL_FACE: context->setCullFaceEnabled(true); break;
1317 case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFillEnabled(true); break;
1318 case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverageEnabled(true); break;
1319 case GL_SAMPLE_COVERAGE: context->setSampleCoverageEnabled(true); break;
1320 case GL_SCISSOR_TEST: context->setScissorTestEnabled(true); break;
1321 case GL_STENCIL_TEST: context->setStencilTestEnabled(true); break;
1322 case GL_DEPTH_TEST: context->setDepthTestEnabled(true); break;
1323 case GL_BLEND: context->setBlendEnabled(true); break;
1324 case GL_DITHER: context->setDitherEnabled(true); break;
1325 case GL_LIGHTING: context->setLightingEnabled(true); break;
1326 case GL_LIGHT0: context->setLightEnabled(0, true); break;
1327 case GL_LIGHT1: context->setLightEnabled(1, true); break;
1328 case GL_LIGHT2: context->setLightEnabled(2, true); break;
1329 case GL_LIGHT3: context->setLightEnabled(3, true); break;
1330 case
1331 case GL_LIGHT5: context->setLightEnabled(5, true); break;
1332 case GL_LIGHT6: context->setLightEnabled(6, true); break;
1333 case GL_LIGHT7: context->setLightEnabled(7, true); break;
1334 case GL_FOG: context->setFogEnabled(true); break;
1335 case GL_TEXTURE_2D: context->setTexture2Denabled(true); break;
1336 case GL_TEXTURE_EXTERNAL_OES: context->setTextureExternalEnabled(true); break;
1337 case GL_ALPHA_TEST: context->setAlphaTestEnabled(true); break;
1338 case GL_COLOR_LOGIC_OP: context->setColorLogicOpEnabled(true); break;
1339 case GL_POINT_SMOOTH: context->setPointSmoothEnabled(true); break;
1340 case GL_LINE_SMOOTH: context->setLineSmoothEnabled(true); break;
1341 case GL_COLOR_MATERIAL: context->setColorMaterialEnabled(true); break;
1342 case GL_NORMALIZE: context->setNormalizeEnabled(true); break;
1343 case GL_RESCALE_NORMAL: context->setRescaleNormalEnabled(true); break;
1344 case GL_VERTEX_ARRAY: context->setVertexArrayEnabled(true); break;
1345 case GL_NORMAL_ARRAY: context->setNormalArrayEnabled(true); break;
1346 case GL_COLOR_ARRAY: context->setColorArrayEnabled(true); break;
1347 case GL_POINT_SIZE_ARRAY_OES: context->setPointSizeArrayEnabled(true); break;
1348 case GL_TEXTURE_COORD_ARRAY: context->setTextureCoordArrayEnabled(true); break;
1349 case GL_MULTISAMPLE: context->setMultisampleEnabled(true); break;
1350 case GL_SAMPLE_ALPHA_TO_ONE: context->setSampleAlphaToOneEnabled(true); break;
1351 case GL_CLIP_PLANE0: context->setClipPlaneEnabled(0, true); break;
1352 case GL_CLIP_PLANE1: context->setClipPlaneEnabled(1, true); break;
1353 case GL_CLIP_PLANE2: context->setClipPlaneEnabled(2, true); break;
1354 case GL_CLIP_PLANE3: context->setClipPlaneEnabled(3, true); break;
1355 case GL_CLIP_PLANE4: context->setClipPlaneEnabled(4, true); break;
1356 case GL_CLIP_PLANE5: context->setClipPlaneEnabled(5, true); break;
1357 case GL_POINT_SPRITE_OES: context->setPointSpriteEnabled(true); break;
1370 case GL_VERTEX_ARRAY:
1371 case GL_NORMAL_ARRAY:
1372 case GL_COLOR_ARRAY:
1373 case GL_POINT_SIZE_ARRAY_OES:
1374 case GL_TEXTURE_COORD_ARRAY:
1388 case GL_VERTEX_ARRAY: context->setVertexAttribArrayEnabled(sw::Position, true); break;
1389 case GL_NORMAL_ARRAY: context->setVertexAttribArrayEnabled(sw::Normal, true); break;
1390 case GL_COLOR_ARRAY: context->setVertexAttribArrayEnabled(sw::Color0, true); break;
1391 case GL_POINT_SIZE_ARRAY_OES: context->setVertexAttribArrayEnabled(sw::PointSize, true); break;
1392 case GL_TEXTURE_COORD_ARRAY: context->setVertexAttribArrayEnabled(sw::TexCoord0 + (texture - GL_TEXTURE0), true); break;
1446 case GL_COLOR_ATTACHMENT0_OES:
1449 case GL_DEPTH_ATTACHMENT_OES:
1452 case GL_STENCIL_ATTACHMENT_OES:
1473 case GL_COLOR_ATTACHMENT0_OES:
1474 case GL_DEPTH_ATTACHMENT_OES:
1475 case GL_STENCIL_ATTACHMENT_OES:
1500 case GL_TEXTURE_2D:
1531 case GL_COLOR_ATTACHMENT0_OES: framebuffer->setColorbuffer(textarget, texture); break;
1532 case GL_DEPTH_ATTACHMENT_OES: framebuffer->setDepthbuffer(textarget, texture); break;
1533 case GL_STENCIL_ATTACHMENT_OES: framebuffer->setStencilbuffer(textarget, texture); break;
1548 case GL_FOG_MODE:
1551 case GL_LINEAR:
1552 case GL_EXP:
1553 case GL_EXP2:
1560 case GL_FOG_DENSITY:
1567 case GL_FOG_START:
1570 case GL_FOG_END:
1573 case GL_FOG_COLOR:
1591 case GL_FOG_MODE:
1594 case GL_LINEAR:
1595 case GL_EXP:
1596 case GL_EXP2:
1603 case GL_FOG_DENSITY:
1610 case GL_FOG_START:
1613 case GL_FOG_END:
1616 case GL_FOG_COLOR:
1635 case GL_FOG_MODE:
1638 case GL_LINEAR:
1639 case GL_EXP:
1640 case GL_EXP2:
1647 case GL_FOG_DENSITY:
1654 case GL_FOG_START:
1657 case GL_FOG_END:
1660 case GL_FOG_COLOR:
1679 case GL_CW:
1680 case GL_CCW:
1729 case GL_TEXTURE_2D:
1847 case GL_RENDERBUFFER_WIDTH_OES: *params = renderbuffer->getWidth(); break;
1848 case GL_RENDERBUFFER_HEIGHT_OES: *params = renderbuffer->getHeight(); break;
1849 case GL_RENDERBUFFER_INTERNAL_FORMAT_OES:
1855 case GL_RENDERBUFFER_RED_SIZE_OES: *params = renderbuffer->getRedSize(); break;
1856 case GL_RENDERBUFFER_GREEN_SIZE_OES: *params = renderbuffer->getGreenSize(); break;
1857 case GL_RENDERBUFFER_BLUE_SIZE_OES: *params = renderbuffer->getBlueSize(); break;
1858 case GL_RENDERBUFFER_ALPHA_SIZE_OES: *params = renderbuffer->getAlphaSize(); break;
1859 case GL_RENDERBUFFER_DEPTH_SIZE_OES: *params = renderbuffer->getDepthSize(); break;
1860 case GL_RENDERBUFFER_STENCIL_SIZE_OES: *params = renderbuffer->getStencilSize(); break;
1940 case GL_ARRAY_BUFFER:
1943 case GL_ELEMENT_ARRAY_BUFFER:
1958 case GL_BUFFER_USAGE:
1961 case GL_BUFFER_SIZE:
2087 case GL_COLOR_ATTACHMENT0_OES:
2091 case GL_DEPTH_ATTACHMENT_OES:
2095 case GL_STENCIL_ATTACHMENT_OES:
2116 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES:
2119 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES:
2129 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES:
2251 case GL_VENDOR:
2253 case GL_RENDERER:
2255 case GL_VERSION:
2257 case GL_EXTENSIONS:
2304 case GL_TEXTURE_2D:
2307 case GL_TEXTURE_EXTERNAL_OES:
2316 case GL_TEXTURE_MAG_FILTER:
2319 case GL_TEXTURE_MIN_FILTER:
2322 case GL_TEXTURE_WRAP_S:
2325 case GL_TEXTURE_WRAP_T:
2328 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
2331 case GL_GENERATE_MIPMAP:
2334 case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
2355 case GL_TEXTURE_2D:
2358 case GL_TEXTURE_EXTERNAL_OES:
2367 case GL_TEXTURE_MAG_FILTER:
2370 case GL_TEXTURE_MIN_FILTER:
2373 case GL_TEXTURE_WRAP_S:
2376 case GL_TEXTURE_WRAP_T:
2379 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
2382 case GL_GENERATE_MIPMAP:
2385 case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
2420 case GL_FASTEST:
2421 case GL_NICEST:
2422 case GL_DONT_CARE:
2434 case GL_GENERATE_MIPMAP_HINT:
2437 case GL_PERSPECTIVE_CORRECTION_HINT:
2440 case GL_FOG_HINT:
2478 case GL_CULL_FACE: return context->isCullFaceEnabled(); break;
2479 case GL_POLYGON_OFFSET_FILL: return context->isPolygonOffsetFillEnabled(); break;
2480 case GL_SAMPLE_ALPHA_TO_COVERAGE: return context->isSampleAlphaToCoverageEnabled(); break;
2481 case GL_SAMPLE_COVERAGE: return context->isSampleCoverageEnabled(); break;
2482 case GL_SCISSOR_TEST: return context->isScissorTestEnabled(); break;
2483 case GL_STENCIL_TEST: return context->isStencilTestEnabled(); break;
2484 case GL_DEPTH_TEST: return context->isDepthTestEnabled(); break;
2485 case GL_BLEND: return context->isBlendEnabled(); break;
2486 case GL_DITHER: return context->isDitherEnabled(); break;
2487 case GL_LIGHTING: return context->isLightingEnabled(); break;
2488 case GL_LIGHT0: return context->isLightEnabled(0); break;
2489 case GL_LIGHT1: return context->isLightEnabled(1); break;
2490 case GL_LIGHT2: return context->isLightEnabled(2); break;
2491 case GL_LIGHT3: return context->isLightEnabled(3); break;
2492 case GL_LIGHT4: return context->isLightEnabled(4); break;
2493 case GL_LIGHT5: return context->isLightEnabled(5); break;
2494 case GL_LIGHT6: return context->isLightEnabled(6); break;
2495 case GL_LIGHT7: return context->isLightEnabled(7); break;
2496 case GL_FOG: return context->isFogEnabled(); break;
2497 case GL_TEXTURE_2D: return context->isTexture2Denabled(); break;
2498 case GL_TEXTURE_EXTERNAL_OES: return context->isTextureExternalEnabled(); break;
2499 case GL_ALPHA_TEST: return context->isAlphaTestEnabled(); break;
2500 case GL_COLOR_LOGIC_OP: return context->isColorLogicOpEnabled(); break;
2501 case GL_POINT_SMOOTH: return context->isPointSmoothEnabled(); break;
2502 case GL_LINE_SMOOTH: return context->isLineSmoothEnabled(); break;
2503 case GL_COLOR_MATERIAL: return context->isColorMaterialEnabled(); break;
2504 case GL_NORMALIZE: return context->isNormalizeEnabled(); break;
2505 case GL_RESCALE_NORMAL: return context->isRescaleNormalEnabled(); break;
2506 case GL_VERTEX_ARRAY: return context->isVertexArrayEnabled(); break;
2507 case GL_NORMAL_ARRAY: return context->isNormalArrayEnabled(); break;
2508 case GL_COLOR_ARRAY: return context->isColorArrayEnabled(); break;
2509 case GL_POINT_SIZE_ARRAY_OES: return context->isPointSizeArrayEnabled(); break;
2510 case GL_TEXTURE_COORD_ARRAY: return context->isTextureCoordArrayEnabled(); break;
2511 case GL_MULTISAMPLE: return context->isMultisampleEnabled(); break;
2512 case GL_SAMPLE_ALPHA_TO_ONE: return context->isSampleAlphaToOneEnabled(); break;
2513 case GL_CLIP_PLANE0: return context->isClipPlaneEnabled(0); break;
2514 case GL_CLIP_PLANE1: return context->isClipPlaneEnabled(1); break;
2515 case GL_CLIP_PLANE2: return context->isClipPlaneEnabled(2); break;
2516 case GL_CLIP_PLANE3: return context->isClipPlaneEnabled(3); break;
2517 case GL_CLIP_PLANE4: return context->isClipPlaneEnabled(4); break;
2518 case GL_CLIP_PLANE5: return context->isClipPlaneEnabled(5); break;
2519 case GL_POINT_SPRITE_OES: return context->isPointSpriteEnabled(); break;
2595 case GL_LIGHT_MODEL_TWO_SIDE:
2598 case GL_LIGHT_MODEL_AMBIENT:
2616 case GL_LIGHT_MODEL_AMBIENT:
2619 case GL_LIGHT_MODEL_TWO_SIDE:
2638 case GL_LIGHT_MODEL_TWO_SIDE:
2641 case GL_LIGHT_MODEL_AMBIENT:
2659 case
2662 case GL_LIGHT_MODEL_TWO_SIDE:
2688 case GL_SPOT_EXPONENT:
2695 case GL_SPOT_CUTOFF:
2702 case GL_CONSTANT_ATTENUATION:
2709 case GL_LINEAR_ATTENUATION:
2716 case GL_QUADRATIC_ATTENUATION:
2723 case GL_AMBIENT:
2724 case GL_DIFFUSE:
2725 case GL_SPECULAR:
2726 case GL_POSITION:
2727 case GL_SPOT_DIRECTION:
2752 case GL_AMBIENT: context->setLightAmbient(index, params[0], params[1], params[2], params[3]); break;
2753 case GL_DIFFUSE: context->setLightDiffuse(index, params[0], params[1], params[2], params[3]); break;
2754 case GL_SPECULAR: context->setLightSpecular(index, params[0], params[1], params[2], params[3]); break;
2755 case GL_POSITION: context->setLightPosition(index, params[0], params[1], params[2], params[3]); break;
2756 case GL_SPOT_DIRECTION: context->setLightDirection(index, params[0], params[1], params[2]); break;
2757 case GL_SPOT_EXPONENT:
2764 case GL_SPOT_CUTOFF:
2771 case GL_CONSTANT_ATTENUATION:
2778 case GL_LINEAR_ATTENUATION:
2785 case GL_QUADRATIC_ATTENUATION:
2873 case GL_CLEAR:
2874 case GL_SET:
2875 case GL_COPY:
2876 case GL_COPY_INVERTED:
2877 case GL_NOOP:
2878 case GL_INVERT:
2879 case GL_AND:
2880 case GL_NAND:
2881 case GL_OR:
2882 case GL_NOR:
2883 case GL_XOR:
2884 case GL_EQUIV:
2885 case GL_AND_REVERSE:
2886 case GL_AND_INVERTED:
2887 case GL_OR_REVERSE:
2888 case GL_OR_INVERTED:
2917 case GL_SHININESS:
2924 case GL_AMBIENT:
2925 case GL_DIFFUSE:
2926 case GL_AMBIENT_AND_DIFFUSE:
2927 case GL_SPECULAR:
2928 case GL_EMISSION:
2951 case GL_AMBIENT:
2954 case GL_DIFFUSE:
2957 case GL_AMBIENT_AND_DIFFUSE:
2961 case GL_SPECULAR:
2964 case GL_EMISSION:
2967 case GL_SHININESS:
3029 case GL_TEXTURE0:
3030 case GL_TEXTURE1:
3105 case GL_UNPACK_ALIGNMENT:
3113 case GL_PACK_ALIGNMENT:
3137 case GL_POINT_SIZE_MIN:
3144 case GL_POINT_SIZE_MAX:
3151 case GL_POINT_FADE_THRESHOLD_SIZE:
3158 case GL_POINT_DISTANCE_ATTENUATION:
3176 case GL_POINT_SIZE_MIN:
3183 case GL_POINT_SIZE_MAX:
3190 case GL_POINT_DISTANCE_ATTENUATION:
3193 case GL_POINT_FADE_THRESHOLD_SIZE:
3216 case GL_POINT_SIZE_MIN:
3223 case GL_POINT_SIZE_MAX:
3230 case GL_POINT_FADE_THRESHOLD_SIZE:
3237 case GL_POINT_DISTANCE_ATTENUATION:
3255 case GL_POINT_SIZE_MIN:
3262 case GL_POINT_SIZE_MAX:
3269 case GL_POINT_DISTANCE_ATTENUATION:
3272 case GL_POINT_FADE_THRESHOLD_SIZE:
3308 case GL_FIXED:
3309 case GL_FLOAT:
3390 case GL_RENDERBUFFER_OES:
3424 case GL_RGBA4_OES:
3425 case GL_RGB5_A1_OES:
3426 case GL_RGB565_OES:
3427 case GL_RGB8_OES:
3428 case GL_RGBA8_OES:
3431 case GL_DEPTH_COMPONENT16_OES:
3434 case GL_STENCIL_INDEX8_OES:
3437 case GL_DEPTH24_STENCIL8_OES:
3518 case GL_FLAT:
3519 case GL_SMOOTH:
3539 case GL_NEVER:
3540 case GL_ALWAYS:
3541 case GL_LESS:
3542 case GL_LEQUAL:
3543 case GL_EQUAL:
3544 case GL_GEQUAL:
3545 case GL_GREATER:
3546 case GL_NOTEQUAL:
3578 case GL_ZERO:
3579 case GL_KEEP:
3580 case GL_REPLACE:
3581 case GL_INCR:
3582 case GL_DECR:
3583 case GL_INVERT:
3584 case GL_INCR_WRAP_OES:
3585 case GL_DECR_WRAP_OES:
3593 case GL_ZERO:
3594 case GL_KEEP:
3595 case GL_REPLACE:
3596 case GL_INCR:
3597 case GL_DECR:
3598 case GL_INVERT:
3599 case GL_INCR_WRAP_OES:
3600 case GL_DECR_WRAP_OES:
3608 case GL_ZERO:
3609 case GL_KEEP:
3610 case GL_REPLACE:
3611 case GL_INCR:
3612 case GL_DECR:
3613 case GL_INVERT:
3614 case GL_INCR_WRAP_OES:
3615 case GL_DECR_WRAP_OES:
3666 case GL_POINT_SPRITE_OES:
3669 case GL_TEXTURE_ENV:
3672 case GL_TEXTURE_ENV_MODE:
3675 case GL_REPLACE:
3676 case GL_MODULATE:
3677 case GL_DECAL:
3678 case GL_BLEND:
3679 case GL_ADD:
3680 case GL_COMBINE:
3688 case GL_TEXTURE_ENV_COLOR:
3691 case GL_COMBINE_RGB:
3694 case GL_REPLACE:
3695 case GL_MODULATE:
3696 case GL_ADD:
3697 case GL_ADD_SIGNED:
3698 case GL_INTERPOLATE:
3699 case GL_SUBTRACT:
3700 case GL_DOT3_RGB:
3701 case GL_DOT3_RGBA:
3709 case GL_COMBINE_ALPHA:
3712 case GL_REPLACE:
3713 case GL_MODULATE:
3714 case GL_ADD:
3715 case GL_ADD_SIGNED:
3716 case GL_INTERPOLATE:
3717 case GL_SUBTRACT:
3725 case GL_RGB_SCALE:
3732 case GL_ALPHA_SCALE:
3739 case GL_OPERAND0_RGB:
3742 case GL_SRC_COLOR:
3743 case GL_ONE_MINUS_SRC_COLOR:
3744 case GL_SRC_ALPHA:
3745 case GL_ONE_MINUS_SRC_ALPHA:
3753 case GL_OPERAND1_RGB:
3756 case GL_SRC_COLOR:
3757 case GL_ONE_MINUS_SRC_COLOR:
3758 case GL_SRC_ALPHA:
3759 case GL_ONE_MINUS_SRC_ALPHA:
3767 case GL_OPERAND2_RGB:
3770 case GL_SRC_COLOR:
3771 case GL_ONE_MINUS_SRC_COLOR:
3772 case GL_SRC_ALPHA:
3773 case GL_ONE_MINUS_SRC_ALPHA:
3781 case GL_OPERAND0_ALPHA:
3784 case GL_SRC_ALPHA:
3785 case GL_ONE_MINUS_SRC_ALPHA:
3793 case GL_OPERAND1_ALPHA:
3796 case GL_SRC_ALPHA:
3797 case GL_ONE_MINUS_SRC_ALPHA:
3805 case GL_OPERAND2_ALPHA:
3808 case GL_SRC_ALPHA:
3809 case GL_ONE_MINUS_SRC_ALPHA:
3817 case GL_SRC0_RGB:
3820 case GL_TEXTURE:
3821 case GL_CONSTANT:
3822 case GL_PRIMARY_COLOR:
3823 case GL_PREVIOUS:
3831 case GL_SRC1_RGB:
3834 case GL_TEXTURE:
3835 case GL_CONSTANT:
3836 case GL_PRIMARY_COLOR:
3837 case GL_PREVIOUS:
3845 case GL_SRC2_RGB:
3848 case GL_TEXTURE:
3849 case GL_CONSTANT:
3850 case GL_PRIMARY_COLOR:
3851 case GL_PREVIOUS:
3859 case GL_SRC0_ALPHA:
3862 case GL_TEXTURE:
3863 case GL_CONSTANT:
3864 case GL_PRIMARY_COLOR:
3865 case GL_PREVIOUS:
3873 case GL_SRC1_ALPHA:
3876 case GL_TEXTURE:
3877 case GL_CONSTANT:
3878 case GL_PRIMARY_COLOR:
3879 case GL_PREVIOUS:
3887 case GL_SRC2_ALPHA:
3890 case GL_TEXTURE:
3891 case GL_CONSTANT:
3892 case GL_PRIMARY_COLOR:
3893 case GL_PREVIOUS:
3921 case GL_POINT_SPRITE_OES:
3924 case GL_TEXTURE_ENV:
3927 case GL_TEXTURE_ENV_MODE:
3930 case GL_REPLACE:
3931 case GL_MODULATE:
3932 case GL_DECAL:
3933 case GL_BLEND:
3934 case GL_ADD:
3935 case GL_COMBINE:
3943 case GL_TEXTURE_ENV_COLOR:
3946 case GL_COMBINE_RGB:
3949 case GL_REPLACE:
3950 case GL_MODULATE:
3951 case GL_ADD:
3952 case GL_ADD_SIGNED:
3953 case GL_INTERPOLATE:
3954 case GL_SUBTRACT:
3955 case GL_DOT3_RGB:
3956 case GL_DOT3_RGBA:
3964 case GL_COMBINE_ALPHA:
3967 case GL_REPLACE:
3968 case GL_MODULATE:
3969 case GL_ADD:
3970 case GL_ADD_SIGNED:
3971 case GL_INTERPOLATE:
3972 case GL_SUBTRACT:
3980 case GL_RGB_SCALE:
3987 case GL_ALPHA_SCALE:
3994 case GL_OPERAND0_RGB:
3997 case GL_SRC_COLOR:
3998 case GL_ONE_MINUS_SRC_COLOR:
3999 case GL_SRC_ALPHA:
4000 case GL_ONE_MINUS_SRC_ALPHA:
4008 case GL_OPERAND1_RGB:
4011 case GL_SRC_COLOR:
4012 case GL_ONE_MINUS_SRC_COLOR:
4013 case GL_SRC_ALPHA:
4014 case GL_ONE_MINUS_SRC_ALPHA:
4022 case GL_OPERAND2_RGB:
4025 case GL_SRC_COLOR:
4026 case GL_ONE_MINUS_SRC_COLOR:
4027 case GL_SRC_ALPHA:
4028 case GL_ONE_MINUS_SRC_ALPHA:
4036 case GL_OPERAND0_ALPHA:
4039 case GL_SRC_ALPHA:
4040 case GL_ONE_MINUS_SRC_ALPHA:
4048 case GL_OPERAND1_ALPHA:
4051 case GL_SRC_ALPHA:
4052 case GL_ONE_MINUS_SRC_ALPHA:
4060 case GL_OPERAND2_ALPHA:
4063 case GL_SRC_ALPHA:
4064 case GL_ONE_MINUS_SRC_ALPHA:
4072 case GL_SRC0_RGB:
4075 case GL_TEXTURE:
4076 case GL_CONSTANT:
4077 case GL_PRIMARY_COLOR:
4078 case GL_PREVIOUS:
4086 case GL_SRC1_RGB:
4089 case GL_TEXTURE:
4090 case GL_CONSTANT:
4091 case GL_PRIMARY_COLOR:
4092 case GL_PREVIOUS:
4100 case GL_SRC2_RGB:
4103 case GL_TEXTURE:
4104 case GL_CONSTANT:
4105 case GL_PRIMARY_COLOR:
4106 case GL_PREVIOUS:
4114 case GL_SRC0_ALPHA:
4117 case GL_TEXTURE:
4118 case GL_CONSTANT:
4119 case GL_PRIMARY_COLOR:
4120 case GL_PREVIOUS:
4128 case GL_SRC1_ALPHA:
4131 case GL_TEXTURE:
4132 case GL_CONSTANT:
4133 case GL_PRIMARY_COLOR:
4134 case GL_PREVIOUS:
4142 case GL_SRC2_ALPHA:
4145 case GL_TEXTURE:
4146 case GL_CONSTANT:
4147 case GL_PRIMARY_COLOR:
4148 case GL_PREVIOUS:
4200 case GL_ALPHA:
4201 case GL_LUMINANCE:
4202 case GL_LUMINANCE_ALPHA:
4205 case GL_UNSIGNED_BYTE:
4211 case GL_RGB:
4214 case GL_UNSIGNED_BYTE:
4215 case GL_UNSIGNED_SHORT_5_6_5:
4221 case GL_RGBA:
4224 case GL_UNSIGNED_BYTE:
4225 case GL_UNSIGNED_SHORT_4_4_4_4:
4226 case GL_UNSIGNED_SHORT_5_5_5_1:
4232 case GL_BGRA_EXT:
4235 case GL_UNSIGNED_BYTE:
4241 case GL_ETC1_RGB8_OES:
4242 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
4243 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
4245 case GL_DEPTH_STENCIL_OES:
4248 case GL_UNSIGNED_INT_24_8_OES:
4271 case GL_TEXTURE_2D:
4309 case GL_TEXTURE_2D:
4312 case GL_TEXTURE_EXTERNAL_OES:
4321 case GL_TEXTURE_WRAP_S:
4327 case GL_TEXTURE_WRAP_T:
4333 case GL_TEXTURE_MIN_FILTER:
4339 case GL_TEXTURE_MAG_FILTER:
4345 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
4351 case GL_GENERATE_MIPMAP:
4354 case GL_TEXTURE_CROP_RECT_OES:
4379 case GL_TEXTURE_2D:
4382 case GL_TEXTURE_EXTERNAL_OES:
4391 case GL_TEXTURE_WRAP_S:
4397 case GL_TEXTURE_WRAP_T:
4403 case GL_TEXTURE_MIN_FILTER:
4409 case GL_TEXTURE_MAG_FILTER:
4415 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
4421 case GL_GENERATE_MIPMAP:
4424 case GL_TEXTURE_CROP_RECT_OES:
4438 case GL_TEXTURE_CROP_RECT_OES:
4452 case GL_TEXTURE_2D:
4461 case GL_TEXTURE_CROP_RECT_OES:
4585 case GL_TEXTURE_2D:
4586 case GL_TEXTURE_EXTERNAL_OES:
4600 case GL_TEXTURE_2D: texture = context->getTexture2D(); break;
4601 case GL_TEXTURE_EXTERNAL_OES: texture = context->getTextureExternal(); break;