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Lines Matching full:uniform

38 	// Helper struct representing a single shader uniform
39 struct Uniform
43 BlockInfo(const glsl::Uniform& uniform, int blockIndex);
52 Uniform(const glsl::Uniform &uniform, const BlockInfo &blockInfo);
54 ~Uniform();
74 // Helper struct representing a single shader uniform block
96 // Struct used for correlating uniforms/elements of uniform arrays to handles
238 bool validateUniformStruct(GLenum shader, const glsl::Uniform &newUniformStruct);
239 bool defineUniform(GLenum shader, const glsl::Uniform &uniform, const Uniform::BlockInfo& blockInfo);
306 typedef std::vector<Uniform*> UniformArray;
308 typedef std::vector<Uniform> UniformStructArray;