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Lines Matching refs:pixels

336 void Texture::setImage(GLenum format, GLenum type, const gl::PixelStorageModes &unpackParameters, const void *pixels, egl::Image *image)
338 if(pixels && image)
341 image->loadImageData(0, 0, 0, image->getWidth(), image->getHeight(), depth, format, type, unpackParameters, pixels);
345 void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, egl::Image *image)
347 if(pixels && image && (imageSize > 0)) // imageSize's correlation to width and height is already validated with gl::ComputeCompressedSize() at the API level
350 image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), depth, imageSize, pixels);
354 void Texture::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const gl::PixelStorageModes &unpackParameters, const void *pixels, egl::Image *image)
361 if(pixels && width > 0 && height > 0 && depth > 0)
363 image->loadImageData(xoffset, yoffset, zoffset, width, height, depth, format, type, unpackParameters, pixels);
367 void Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels, egl::Image *image)
374 if(pixels && (imageSize > 0)) // imageSize's correlation to width and height is already validated with gl::ComputeCompressedSize() at the API level
376 image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, imageSize, pixels);
531 void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLint internalformat, GLenum format, GLenum type, const gl::PixelStorageModes &unpackParameters, const void *pixels)
545 Texture::setImage(format, type, unpackParameters, pixels, image[level]);
583 void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels)
597 Texture::setCompressedImage(imageSize, pixels, image[level]);
600 void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const gl::PixelStorageModes &unpackParameters, const void *pixels)
602 Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpackParameters, pixels, image[level]);
605 void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels)
607 Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, image[level]);
1014 void TextureCubeMap::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels)
1031 Texture::setCompressedImage(imageSize, pixels, image[face][level]);
1034 void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const gl::PixelStorageModes &unpackParameters, const void *pixels)
1036 Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpackParameters, pixels, image[CubeFaceIndex(target)][level]);
1039 void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels)
1041 Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, image[CubeFaceIndex(target)][level]);
1221 void TextureCubeMap::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLint internalformat, GLenum format, GLenum type, const gl::PixelStorageModes &unpackParameters, const void *pixels)
1238 Texture::setImage(format, type, unpackParameters, pixels, image[face][level]);
1523 void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLint internalformat, GLenum format, GLenum type, const gl::PixelStorageModes &unpackParameters, const void *pixels)
1537 Texture::setImage(format, type, unpackParameters, pixels, image[level]);
1545 void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels)
1559 Texture::setCompressedImage(imageSize, pixels, image[level]);
1562 void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const gl::PixelStorageModes &unpackParameters, const void *pixels)
1564 Texture::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpackParameters, pixels, image[level]);
1567 void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels)
1569 Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, image[level]);