Home | History | Annotate | Download | only in libGLESv2

Lines Matching full:case

122 	case GL_ANY_SAMPLES_PASSED_EXT:
123 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT:
190 case GL_ARRAY_BUFFER:
193 case GL_ELEMENT_ARRAY_BUFFER:
196 case GL_COPY_READ_BUFFER:
203 case GL_COPY_WRITE_BUFFER:
210 case GL_PIXEL_PACK_BUFFER:
217 case GL_PIXEL_UNPACK_BUFFER:
224 case GL_TRANSFORM_FEEDBACK_BUFFER:
231 case GL_UNIFORM_BUFFER:
309 case GL_TEXTURE_2D:
312 case GL_TEXTURE_CUBE_MAP:
315 case GL_TEXTURE_EXTERNAL_OES:
318 case GL_TEXTURE_2D_ARRAY:
325 case GL_TEXTURE_3D:
328 case GL_TEXTURE_RECTANGLE_ARB:
361 case GL_FUNC_ADD:
362 case GL_FUNC_SUBTRACT:
363 case GL_FUNC_REVERSE_SUBTRACT:
364 case GL_MIN_EXT:
365 case GL_MAX_EXT:
373 case GL_FUNC_ADD:
374 case GL_FUNC_SUBTRACT:
375 case GL_FUNC_REVERSE_SUBTRACT:
376 case GL_MIN_EXT:
377 case GL_MAX_EXT:
405 case GL_ZERO:
406 case GL_ONE:
407 case GL_SRC_COLOR:
408 case GL_ONE_MINUS_SRC_COLOR:
409 case GL_DST_COLOR:
410 case GL_ONE_MINUS_DST_COLOR:
411 case GL_SRC_ALPHA:
412 case GL_ONE_MINUS_SRC_ALPHA:
413 case GL_DST_ALPHA:
414 case GL_ONE_MINUS_DST_ALPHA:
415 case GL_CONSTANT_COLOR:
416 case GL_ONE_MINUS_CONSTANT_COLOR:
417 case GL_CONSTANT_ALPHA:
418 case GL_ONE_MINUS_CONSTANT_ALPHA:
419 case GL_SRC_ALPHA_SATURATE:
427 case GL_ZERO:
428 case GL_ONE:
429 case GL_SRC_COLOR:
430 case GL_ONE_MINUS_SRC_COLOR:
431 case GL_DST_COLOR:
432 case GL_ONE_MINUS_DST_COLOR:
433 case GL_SRC_ALPHA:
434 case GL_ONE_MINUS_SRC_ALPHA:
435 case GL_DST_ALPHA:
436 case GL_ONE_MINUS_DST_ALPHA:
437 case GL_CONSTANT_COLOR:
438 case GL_ONE_MINUS_CONSTANT_COLOR:
439 case GL_CONSTANT_ALPHA:
440 case GL_ONE_MINUS_CONSTANT_ALPHA:
442 case GL_SRC_ALPHA_SATURATE:
454 case GL_ZERO:
455 case GL_ONE:
456 case GL_SRC_COLOR:
457 case GL_ONE_MINUS_SRC_COLOR:
458 case GL_DST_COLOR:
459 case GL_ONE_MINUS_DST_COLOR:
460 case GL_SRC_ALPHA:
461 case GL_ONE_MINUS_SRC_ALPHA:
462 case GL_DST_ALPHA:
463 case GL_ONE_MINUS_DST_ALPHA:
464 case GL_CONSTANT_COLOR:
465 case GL_ONE_MINUS_CONSTANT_COLOR:
466 case GL_CONSTANT_ALPHA:
467 case GL_ONE_MINUS_CONSTANT_ALPHA:
468 case GL_SRC_ALPHA_SATURATE:
476 case GL_ZERO:
477 case GL_ONE:
478 case GL_SRC_COLOR:
479 case GL_ONE_MINUS_SRC_COLOR:
480 case GL_DST_COLOR:
481 case GL_ONE_MINUS_DST_COLOR:
482 case GL_SRC_ALPHA:
483 case GL_ONE_MINUS_SRC_ALPHA:
484 case GL_DST_ALPHA:
485 case GL_ONE_MINUS_DST_ALPHA:
486 case GL_CONSTANT_COLOR:
487 case GL_ONE_MINUS_CONSTANT_COLOR:
488 case GL_CONSTANT_ALPHA:
489 case GL_ONE_MINUS_CONSTANT_ALPHA:
491 case GL_SRC_ALPHA_SATURATE:
525 case GL_STREAM_DRAW:
526 case GL_STATIC_DRAW:
527 case GL_DYNAMIC_DRAW:
529 case GL_STREAM_READ:
530 case GL_STREAM_COPY:
531 case GL_STATIC_READ:
532 case GL_STATIC_COPY:
533 case GL_DYNAMIC_READ:
534 case GL_DYNAMIC_COPY:
768 case GL_TEXTURE_2D:
775 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
776 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
777 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
778 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
779 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
780 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
792 case GL_TEXTURE_RECTANGLE_ARB: // Rectangle textures cannot be compressed
928 case GL_TEXTURE_RECTANGLE_ARB:
933 // Fall through to GL_TEXTURE_2D case.
934 case GL_TEXTURE_2D:
941 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
942 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
943 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
944 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
945 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
946 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
1133 case GL_FRAGMENT_SHADER:
1134 case GL_VERTEX_SHADER:
1150 case GL_FRONT:
1151 case GL_BACK:
1152 case GL_FRONT_AND_BACK:
1357 case GL_NEVER:
1358 case GL_ALWAYS:
1359 case GL_LESS:
1360 case GL_LEQUAL:
1361 case GL_EQUAL:
1362 case GL_GREATER:
1363 case GL_GEQUAL:
1364 case GL_NOTEQUAL:
1458 case GL_CULL_FACE: context->setCullFaceEnabled(false); break;
1459 case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFillEnabled(false); break;
1460 case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverageEnabled(false); break;
1461 case GL_SAMPLE_COVERAGE: context->setSampleCoverageEnabled(false); break;
1462 case GL_SCISSOR_TEST: context->setScissorTestEnabled(false); break;
1463 case GL_STENCIL_TEST: context->setStencilTestEnabled(false); break;
1464 case GL_DEPTH_TEST: context->setDepthTestEnabled(false); break;
1465 case GL_BLEND: context->setBlendEnabled(false); break;
1466 case GL_DITHER: context->setDitherEnabled(false); break;
1467 case GL_PRIMITIVE_RESTART_FIXED_INDEX: context->setPrimitiveRestartFixedIndexEnabled(false); break;
1468 case GL_RASTERIZER_DISCARD: context->setRasterizerDiscardEnabled(false); break;
1498 case GL_POINTS:
1499 case GL_LINES:
1500 case GL_LINE_LOOP:
1501 case GL_LINE_STRIP:
1502 case GL_TRIANGLES:
1503 case GL_TRIANGLE_FAN:
1504 case GL_TRIANGLE_STRIP:
1536 case GL_POINTS:
1537 case GL_LINES:
1538 case GL_LINE_LOOP:
1539 case GL_LINE_STRIP:
1540 case GL_TRIANGLES:
1541 case GL_TRIANGLE_FAN:
1542 case GL_TRIANGLE_STRIP:
1565 case GL_UNSIGNED_BYTE:
1566 case GL_UNSIGNED_SHORT:
1567 case GL_UNSIGNED_INT:
1584 case GL_POINTS:
1585 case GL_LINES:
1586 case GL_LINE_LOOP:
1587 case GL_LINE_STRIP:
1588 case GL_TRIANGLES:
1589 case GL_TRIANGLE_FAN:
1590 case GL_TRIANGLE_STRIP:
1622 case GL_POINTS:
1623 case GL_LINES:
1624 case GL_LINE_LOOP:
1625 case GL_LINE_STRIP:
1626 case GL_TRIANGLES:
1627 case GL_TRIANGLE_FAN:
1628 case GL_TRIANGLE_STRIP:
1636 case GL_UNSIGNED_BYTE:
1637 case GL_UNSIGNED_SHORT:
1638 case GL_UNSIGNED_INT:
1687 case GL_POINTS:
1688 case GL_LINES:
1689 case GL_LINE_LOOP:
1690 case GL_LINE_STRIP:
1691 case GL_TRIANGLES:
1692 case GL_TRIANGLE_FAN:
1693 case GL_TRIANGLE_STRIP:
1730 case GL_POINTS:
1731 case GL_LINES:
1732 case GL_LINE_LOOP:
1733 case GL_LINE_STRIP:
1734 case GL_TRIANGLES:
1735 case GL_TRIANGLE_FAN:
1736 case GL_TRIANGLE_STRIP:
1744 case GL_UNSIGNED_BYTE:
1745 case GL_UNSIGNED_SHORT:
1746 case GL_UNSIGNED_INT:
1803 case GL_CULL_FACE: context->setCullFaceEnabled(true); break;
1804 case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFillEnabled(true); break;
1805 case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverageEnabled(true); break;
1806 case GL_SAMPLE_COVERAGE: context->setSampleCoverageEnabled(true); break;
1807 case GL_SCISSOR_TEST: context->setScissorTestEnabled(true); break;
1808 case GL_STENCIL_TEST: context->setStencilTestEnabled(true); break;
1809 case GL_DEPTH_TEST: context->setDepthTestEnabled(true); break;
1810 case GL_BLEND: context->setBlendEnabled(true); break;
1811 case GL_DITHER: context->setDitherEnabled(true); break;
1812 case GL_PRIMITIVE_RESTART_FIXED_INDEX: context->setPrimitiveRestartFixedIndexEnabled(true); break;
1813 case GL_RASTERIZER_DISCARD: context->setRasterizerDiscardEnabled(true); break;
1843 case GL_ANY_SAMPLES_PASSED_EXT:
1844 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT:
1950 case GL_COLOR_ATTACHMENT0:
1951 case GL_COLOR_ATTACHMENT1:
1952 case GL_COLOR_ATTACHMENT2:
1953 case GL_COLOR_ATTACHMENT3:
1954 case GL_COLOR_ATTACHMENT4:
1955 case GL_COLOR_ATTACHMENT5:
1956 case GL_COLOR_ATTACHMENT6:
1957 case GL_COLOR_ATTACHMENT7:
1958 case GL_COLOR_ATTACHMENT8:
1959 case GL_COLOR_ATTACHMENT9:
1960 case GL_COLOR_ATTACHMENT10:
1961 case GL_COLOR_ATTACHMENT11:
1962 case GL_COLOR_ATTACHMENT12:
1963 case GL_COLOR_ATTACHMENT13:
1964 case GL_COLOR_ATTACHMENT14:
1965 case GL_COLOR_ATTACHMENT15:
1966 case GL_COLOR_ATTACHMENT16:
1967 case GL_COLOR_ATTACHMENT17:
1968 case GL_COLOR_ATTACHMENT18:
1969 case GL_COLOR_ATTACHMENT19:
1970 case GL_COLOR_ATTACHMENT20:
1971 case GL_COLOR_ATTACHMENT21:
1972 case GL_COLOR_ATTACHMENT22:
1973 case GL_COLOR_ATTACHMENT23:
1974 case GL_COLOR_ATTACHMENT24:
1975 case GL_COLOR_ATTACHMENT25:
1976 case GL_COLOR_ATTACHMENT26:
1977 case GL_COLOR_ATTACHMENT27:
1978 case GL_COLOR_ATTACHMENT28:
1979 case GL_COLOR_ATTACHMENT29:
1980 case GL_COLOR_ATTACHMENT30:
1981 case GL_COLOR_ATTACHMENT31:
1988 case GL_DEPTH_ATTACHMENT:
1991 case GL_STENCIL_ATTACHMENT:
1994 case GL_DEPTH_STENCIL_ATTACHMENT:
2039 case GL_TEXTURE_2D:
2045 case GL_TEXTURE_RECTANGLE_ARB:
2051 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
2052 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
2053 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
2054 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
2055 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
2056 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
2102 case GL_COLOR_ATTACHMENT0:
2103 case GL_COLOR_ATTACHMENT1:
2104 case GL_COLOR_ATTACHMENT2:
2105 case GL_COLOR_ATTACHMENT3:
2106 case GL_COLOR_ATTACHMENT4:
2107 case GL_COLOR_ATTACHMENT5:
2108 case GL_COLOR_ATTACHMENT6:
2109 case GL_COLOR_ATTACHMENT7:
2110 case GL_COLOR_ATTACHMENT8:
2111 case GL_COLOR_ATTACHMENT9:
2112 case GL_COLOR_ATTACHMENT10:
2113 case GL_COLOR_ATTACHMENT11:
2114 case GL_COLOR_ATTACHMENT12:
2115 case GL_COLOR_ATTACHMENT13:
2116 case GL_COLOR_ATTACHMENT14:
2117 case GL_COLOR_ATTACHMENT15:
2118 case GL_COLOR_ATTACHMENT16:
2119 case GL_COLOR_ATTACHMENT17:
2120 case GL_COLOR_ATTACHMENT18:
2121 case GL_COLOR_ATTACHMENT19:
2122 case GL_COLOR_ATTACHMENT20:
2123 case GL_COLOR_ATTACHMENT21:
2124 case GL_COLOR_ATTACHMENT22:
2125 case GL_COLOR_ATTACHMENT23:
2126 case GL_COLOR_ATTACHMENT24:
2127 case GL_COLOR_ATTACHMENT25:
2128 case GL_COLOR_ATTACHMENT26:
2129 case GL_COLOR_ATTACHMENT27:
2130 case GL_COLOR_ATTACHMENT28:
2131 case GL_COLOR_ATTACHMENT29:
2132 case GL_COLOR_ATTACHMENT30:
2133 case GL_COLOR_ATTACHMENT31:
2140 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level); break;
2141 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level); break;
2142 case GL_DEPTH_STENCIL_ATTACHMENT:
2162 case GL_CW:
2163 case GL_CCW:
2212 case GL_TEXTURE_2D:
2215 case GL_TEXTURE_CUBE_MAP:
2226 case GL_TEXTURE_2D_ARRAY:
2236 case GL_TEXTURE_3D:
2239 case GL_TEXTURE_RECTANGLE_ARB:
2577 case GL_BUFFER_USAGE:
2580 case GL_BUFFER_SIZE:
2583 case GL_BUFFER_ACCESS_FLAGS:
2590 case GL_BUFFER_MAPPED:
2597 case GL_BUFFER_MAP_LENGTH:
2604 case GL_BUFFER_MAP_OFFSET:
2740 case GL_BACK:
2741 case GL_DEPTH:
2742 case GL_STENCIL:
2753 case GL_DEPTH_ATTACHMENT:
2754 case GL_STENCIL_ATTACHMENT:
2760 case GL_DEPTH_STENCIL_ATTACHMENT:
2795 case GL_BACK:
2801 case GL_DEPTH:
2802 case GL_DEPTH_ATTACHMENT:
2808 case GL_STENCIL:
2809 case GL_STENCIL_ATTACHMENT:
2815 case GL_DEPTH_STENCIL_ATTACHMENT:
2855 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2858 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2868 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
2878 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
2895 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
2902 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
2909 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
2916 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
2923 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
2930 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
2937 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
2944 case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
2945 // case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT: // GL_EXT_color_buffer_half_float
2953 case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
2975 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2978 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
3026 case GL_MAX_TEXTURE_SIZE: *params = es2::IMPLEMENTATION_MAX_TEXTURE_SIZE; return;
3027 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: *params = es2::MAX_VERTEX_TEXTURE_IMAGE_UNITS; return;
3028 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = es2::MAX_COMBINED_TEXTURE_IMAGE_UNITS; return;
3029 case GL_STENCIL_BITS: *params = 8; return;
3030 case GL_ALIASED_LINE_WIDTH_RANGE:
3114 case GL_DELETE_STATUS:
3117 case GL_LINK_STATUS:
3120 case GL_VALIDATE_STATUS:
3123 case GL_INFO_LOG_LENGTH:
3126 case GL_ATTACHED_SHADERS:
3129 case GL_ACTIVE_ATTRIBUTES:
3132 case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
3135 case GL_ACTIVE_UNIFORMS:
3138 case GL_ACTIVE_UNIFORM_MAX_LENGTH:
3141 case GL_ACTIVE_UNIFORM_BLOCKS:
3148 case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
3155 case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
3162 case GL_TRANSFORM_FEEDBACK_VARYINGS:
3169 case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:
3176 case GL_PROGRAM_BINARY_RETRIEVABLE_HINT:
3183 case GL_PROGRAM_BINARY_LENGTH:
3234 case GL_CURRENT_QUERY_EXT:
3254 case GL_QUERY_RESULT_EXT:
3255 case GL_QUERY_RESULT_AVAILABLE_EXT:
3279 case GL_QUERY_RESULT_EXT:
3282 case GL_QUERY_RESULT_AVAILABLE_EXT:
3313 case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break;
3314 case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break;
3315 case GL_RENDERBUFFER_INTERNAL_FORMAT:
3321 case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break;
3322 case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break;
3323 case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break;
3324 case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break;
3325 case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break;
3326 case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break;
3327 case GL_RENDERBUFFER_SAMPLES: *params = renderbuffer->getSamples(); break;
3358 case GL_SHADER_TYPE:
3361 case GL_DELETE_STATUS:
3364 case GL_COMPILE_STATUS:
3367 case GL_INFO_LOG_LENGTH:
3370 case GL_SHADER_SOURCE_LENGTH:
3418 case GL_VERTEX_SHADER:
3419 case GL_FRAGMENT_SHADER:
3427 case GL_LOW_FLOAT:
3428 case GL_MEDIUM_FLOAT:
3429 case GL_HIGH_FLOAT:
3435 case GL_LOW_INT:
3436 case GL_MEDIUM_INT:
3437 case GL_HIGH_INT:
3486 case GL_VENDOR:
3488 case GL_RENDERER:
3490 case GL_VERSION:
3497 case GL_SHADING_LANGUAGE_VERSION:
3504 case GL_EXTENSIONS:
3528 case GL_TEXTURE_2D:
3531 case GL_TEXTURE_CUBE_MAP:
3534 case GL_TEXTURE_EXTERNAL_OES:
3537 case GL_TEXTURE_2D_ARRAY:
3547 case GL_TEXTURE_3D:
3550 case GL_TEXTURE_RECTANGLE_ARB:
3559 case GL_TEXTURE_MAG_FILTER:
3562 case GL_TEXTURE_MIN_FILTER:
3565 case GL_TEXTURE_WRAP_S:
3568 case GL_TEXTURE_WRAP_T:
3571 case GL_TEXTURE_WRAP_R_OES:
3574 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
3577 case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
3580 case GL_TEXTURE_BASE_LEVEL:
3587 case GL_TEXTURE_COMPARE_FUNC:
3594 case GL_TEXTURE_COMPARE_MODE:
3601 case GL_TEXTURE_IMMUTABLE_FORMAT:
3608 case GL_TEXTURE_IMMUTABLE_LEVELS:
3615 case GL_TEXTURE_MAX_LEVEL:
3622 case GL_TEXTURE_MAX_LOD:
3629 case GL_TEXTURE_MIN_LOD:
3636 case GL_TEXTURE_SWIZZLE_R:
3643 case GL_TEXTURE_SWIZZLE_G:
3650 case GL_TEXTURE_SWIZZLE_B:
3657 case GL_TEXTURE_SWIZZLE_A:
3684 case GL_TEXTURE_2D:
3687 case GL_TEXTURE_CUBE_MAP:
3690 case GL_TEXTURE_EXTERNAL_OES:
3693 case GL_TEXTURE_2D_ARRAY:
3703 case GL_TEXTURE_3D:
3706 case GL_TEXTURE_RECTANGLE_ARB:
3715 case GL_TEXTURE_MAG_FILTER:
3718 case GL_TEXTURE_MIN_FILTER:
3721 case GL_TEXTURE_WRAP_S:
3724 case GL_TEXTURE_WRAP_T:
3727 case GL_TEXTURE_WRAP_R_OES:
3730 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
3733 case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
3736 case GL_TEXTURE_BASE_LEVEL:
3743 case GL_TEXTURE_COMPARE_FUNC:
3750 case GL_TEXTURE_COMPARE_MODE:
3757 case GL_TEXTURE_IMMUTABLE_FORMAT:
3764 case GL_TEXTURE_IMMUTABLE_LEVELS:
3771 case GL_TEXTURE_MAX_LEVEL:
3778 case GL_TEXTURE_MAX_LOD:
3785 case GL_TEXTURE_MIN_LOD:
3792 case GL_TEXTURE_SWIZZLE_R:
3799 case GL_TEXTURE_SWIZZLE_G:
3806 case GL_TEXTURE_SWIZZLE_B:
3813 case GL_TEXTURE_SWIZZLE_A:
4031 case GL_VERTEX_ATTRIB_ARRAY_ENABLED:
4034 case GL_VERTEX_ATTRIB_ARRAY_SIZE:
4037 case GL_VERTEX_ATTRIB_ARRAY_STRIDE:
4040 case GL_VERTEX_ATTRIB_ARRAY_TYPE:
4043 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED:
4046 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING:
4049 case GL_CURRENT_VERTEX_ATTRIB:
4058 case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
4089 case GL_VERTEX_ATTRIB_ARRAY_ENABLED:
4092 case GL_VERTEX_ATTRIB_ARRAY_SIZE:
4095 case GL_VERTEX_ATTRIB_ARRAY_STRIDE:
4098 case GL_VERTEX_ATTRIB_ARRAY_TYPE:
4101 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED:
4104 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING:
4107 case GL_CURRENT_VERTEX_ATTRIB:
4117 case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
4157 case GL_FASTEST:
4158 case GL_NICEST:
4159 case GL_DONT_CARE:
4171 case GL_GENERATE_MIPMAP_HINT:
4174 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
4177 case GL_TEXTURE_FILTERING_HINT_CHROMIUM:
4217 case GL_CULL_FACE: return context->isCullFaceEnabled();
4218 case GL_POLYGON_OFFSET_FILL: return context->isPolygonOffsetFillEnabled();
4219 case GL_SAMPLE_ALPHA_TO_COVERAGE: return context->isSampleAlphaToCoverageEnabled();
4220 case GL_SAMPLE_COVERAGE: return context->isSampleCoverageEnabled();
4221 case GL_SCISSOR_TEST: return context->isScissorTestEnabled();
4222 case GL_STENCIL_TEST: return context->isStencilTestEnabled();
4223 case GL_DEPTH_TEST: return context->isDepthTestEnabled();
4224 case GL_BLEND: return context->isBlendEnabled();
4225 case GL_DITHER: return context->isDitherEnabled();
4226 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
4232 case GL_RASTERIZER_DISCARD:
4450 case GL_UNPACK_ALIGNMENT:
4457 case GL_PACK_ALIGNMENT:
4464 case GL_PACK_ROW_LENGTH:
4475 case GL_PACK_SKIP_PIXELS:
4486 case GL_PACK_SKIP_ROWS:
4497 case GL_UNPACK_ROW_LENGTH:
4508 case GL_UNPACK_IMAGE_HEIGHT:
4519 case GL_UNPACK_SKIP_PIXELS:
4530 case GL_UNPACK_SKIP_ROWS:
4541 case GL_UNPACK_SKIP_IMAGES:
4622 case GL_RENDERBUFFER:
4789 case GL_FRONT:
4790 case GL_BACK:
4791 case GL_FRONT_AND_BACK:
4799 case GL_NEVER:
4800 case GL_ALWAYS:
4801 case GL_LESS:
4802 case GL_LEQUAL:
4803 case GL_EQUAL:
4804 case GL_GEQUAL:
4805 case GL_GREATER:
4806 case GL_NOTEQUAL:
4839 case GL_FRONT:
4840 case GL_BACK:
4841 case GL_FRONT_AND_BACK:
4875 case GL_FRONT:
4876 case GL_BACK:
4877 case GL_FRONT_AND_BACK:
4885 case GL_ZERO:
4886 case GL_KEEP:
4887 case GL_REPLACE:
4888 case GL_INCR:
4889 case GL_DECR:
4890 case GL_INVERT:
4891 case GL_INCR_WRAP:
4892 case GL_DECR_WRAP:
4900 case GL_ZERO:
4901 case GL_KEEP:
4902 case GL_REPLACE:
4903 case GL_INCR:
4904 case GL_DECR:
4905 case GL_INVERT:
4906 case GL_INCR_WRAP:
4907 case GL_DECR_WRAP:
4915 case GL_ZERO:
4916 case GL_KEEP:
4917 case GL_REPLACE:
4918 case GL_INCR:
4919 case GL_DECR:
4920 case GL_INVERT:
4921 case GL_INCR_WRAP:
4922 case GL_DECR_WRAP:
5012 case GL_TEXTURE_RECTANGLE_ARB:
5017 // Fall through to GL_TEXTURE_2D case.
5018 case GL_TEXTURE_2D:
5025 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
5026 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
5027 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
5028 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
5029 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
5030 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
5093 case
5096 case GL_TEXTURE_2D_ARRAY:
5106 case GL_TEXTURE_3D:
5109 case GL_TEXTURE_CUBE_MAP:
5112 case GL_TEXTURE_EXTERNAL_OES:
5115 case GL_TEXTURE_RECTANGLE_ARB:
5124 case GL_TEXTURE_WRAP_S:
5130 case GL_TEXTURE_WRAP_T:
5136 case GL_TEXTURE_WRAP_R_OES:
5142 case GL_TEXTURE_MIN_FILTER:
5148 case GL_TEXTURE_MAG_FILTER:
5154 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
5160 case GL_TEXTURE_BASE_LEVEL:
5166 case GL_TEXTURE_COMPARE_FUNC:
5172 case GL_TEXTURE_COMPARE_MODE:
5178 case GL_TEXTURE_MAX_LEVEL:
5184 case GL_TEXTURE_MAX_LOD:
5190 case GL_TEXTURE_MIN_LOD:
5196 case GL_TEXTURE_SWIZZLE_R:
5202 case GL_TEXTURE_SWIZZLE_G:
5208 case GL_TEXTURE_SWIZZLE_B:
5214 case GL_TEXTURE_SWIZZLE_A:
5245 case GL_TEXTURE_2D:
5248 case GL_TEXTURE_2D_ARRAY:
5258 case GL_TEXTURE_3D:
5261 case GL_TEXTURE_CUBE_MAP:
5264 case GL_TEXTURE_EXTERNAL_OES:
5267 case GL_TEXTURE_RECTANGLE_ARB:
5276 case GL_TEXTURE_WRAP_S:
5282 case GL_TEXTURE_WRAP_T:
5288 case GL_TEXTURE_WRAP_R_OES:
5294 case GL_TEXTURE_MIN_FILTER:
5300 case GL_TEXTURE_MAG_FILTER:
5306 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
5312 case GL_TEXTURE_BASE_LEVEL:
5322 case GL_TEXTURE_COMPARE_FUNC:
5328 case GL_TEXTURE_COMPARE_MODE:
5334 case GL_TEXTURE_MAX_LEVEL:
5340 case GL_TEXTURE_MAX_LOD:
5346 case GL_TEXTURE_MIN_LOD:
5352 case GL_TEXTURE_SWIZZLE_R:
5358 case GL_TEXTURE_SWIZZLE_G:
5364 case GL_TEXTURE_SWIZZLE_B:
5370 case GL_TEXTURE_SWIZZLE_A:
6107 case GL_BYTE:
6108 case GL_UNSIGNED_BYTE:
6109 case GL_SHORT:
6110 case GL_UNSIGNED_SHORT:
6111 case GL_FIXED:
6112 case GL_FLOAT:
6113 case GL_HALF_FLOAT_OES: // GL_OES_vertex_half_float
6114 case GL_HALF_FLOAT:
6116 case GL_INT_2_10_10_10_REV:
6117 case GL_UNSIGNED_INT_2_10_10_10_REV:
6127 case GL_INT:
6128 case GL_UNSIGNED_INT:
6185 case GL_NEAREST:
6237 case GL_TEXTURE_3D:
6240 case GL_DEPTH_COMPONENT:
6241 case GL_DEPTH_STENCIL_OES:
6309 case GL_TEXTURE_3D:
6355 case GL_TEXTURE_3D:
6404 case GL_TEXTURE_3D:
6462 case GL_TEXTURE_3D:
6543 case GL_TEXTURE_3D:
6581 case GL_COLOR_ATTACHMENT1:
6582 case GL_COLOR_ATTACHMENT2:
6583 case GL_COLOR_ATTACHMENT3:
6584 case GL_COLOR_ATTACHMENT4:
6585 case GL_COLOR_ATTACHMENT5:
6586 case GL_COLOR_ATTACHMENT6:
6587 case GL_COLOR_ATTACHMENT7:
6588 case GL_COLOR_ATTACHMENT8:
6589 case GL_COLOR_ATTACHMENT9:
6590 case GL_COLOR_ATTACHMENT10:
6591 case GL_COLOR_ATTACHMENT11:
6592 case GL_COLOR_ATTACHMENT12:
6593 case GL_COLOR_ATTACHMENT13:
6594 case GL_COLOR_ATTACHMENT14:
6595 case GL_COLOR_ATTACHMENT15:
6596 case GL_COLOR_ATTACHMENT16:
6597 case GL_COLOR_ATTACHMENT17:
6598 case GL_COLOR_ATTACHMENT18:
6599 case GL_COLOR_ATTACHMENT19:
6600 case GL_COLOR_ATTACHMENT20:
6601 case GL_COLOR_ATTACHMENT21:
6602 case GL_COLOR_ATTACHMENT22:
6603 case GL_COLOR_ATTACHMENT23:
6604 case GL_COLOR_ATTACHMENT24:
6605 case GL_COLOR_ATTACHMENT25:
6606 case GL_COLOR_ATTACHMENT26:
6607 case GL_COLOR_ATTACHMENT27:
6608 case GL_COLOR_ATTACHMENT28:
6609 case GL_COLOR_ATTACHMENT29:
6610 case GL_COLOR_ATTACHMENT30:
6611 case GL_COLOR_ATTACHMENT31:
6617 case GL_COLOR_ATTACHMENT0:
6624 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture); break;
6625 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture); break;
6643 case GL_TEXTURE_2D:
6644 case GL_TEXTURE_RECTANGLE_ARB:
6645 case GL_TEXTURE_EXTERNAL_OES:
6779 case GL_BACK:
6785 case GL_NONE:
6787 case GL_COLOR_ATTACHMENT0_EXT:
6788 case GL_COLOR_ATTACHMENT1_EXT:
6789 case GL_COLOR_ATTACHMENT2_EXT:
6790 case GL_COLOR_ATTACHMENT3_EXT:
6791 case GL_COLOR_ATTACHMENT4_EXT:
6792 case GL_COLOR_ATTACHMENT5_EXT:
6793 case GL_COLOR_ATTACHMENT6_EXT:
6794 case GL_COLOR_ATTACHMENT7_EXT:
6795 case GL_COLOR_ATTACHMENT8_EXT:
6796 case GL_COLOR_ATTACHMENT9_EXT:
6797 case GL_COLOR_ATTACHMENT10_EXT:
6798 case GL_COLOR_ATTACHMENT11_EXT:
6799 case GL_COLOR_ATTACHMENT12_EXT:
6800 case GL_COLOR_ATTACHMENT13_EXT:
6801 case GL_COLOR_ATTACHMENT14_EXT:
6802 case GL_COLOR_ATTACHMENT15_EXT: