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Lines Matching refs:iround

95 		short r = iround(4095 * constantColor.r);
96 short g = iround(4095 * constantColor.g);
97 short b = iround(4095 * constantColor.b);
98 short a = iround(4095 * constantColor.a);
113 uniforms.bumpmapMatrix4W[element / 2][element % 2][0] = iround(4095 * value);
114 uniforms.bumpmapMatrix4W[element / 2][element % 2][1] = iround(4095 * value);
115 uniforms.bumpmapMatrix4W[element / 2][element % 2][2] = iround(4095 * value);
116 uniforms.bumpmapMatrix4W[element / 2][element % 2][3] = iround(4095 * value);
121 short scale = iround(4095 * value);
128 short offset = iround(4095 * value);