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Lines Matching defs:c0

772 			Vector4s c0 = sampleTexel(uuuu0, vvvv0, wwww, offset, mipmap, buffer, function);
810 c0.x = As<UShort4>(c0.x) - MulHigh(As<UShort4>(c0.x), f0u) + MulHigh(As<UShort4>(c1.x), f0u);
812 c.x = As<UShort4>(c0.x) - MulHigh(As<UShort4>(c0.x), f0v) + MulHigh(As<UShort4>(c2.x), f0v);
818 c0.x = MulHigh(As<UShort4>(c0.x), f1u1v);
825 c0.x = MulHigh(c0.x, f1u1vs);
831 c.x = (c0.x + c1.x) + (c2.x + c3.x);
840 c0.y = As<UShort4>(c0.y) - MulHigh(As<UShort4>(c0.y), f0u) + MulHigh(As<UShort4>(c1.y), f0u);
842 c.y = As<UShort4>(c0.y) - MulHigh(As<UShort4>(c0.y), f0v) + MulHigh(As<UShort4>(c2.y), f0v);
848 c0.y = MulHigh(As<UShort4>(c0.y), f1u1v);
855 c0.y = MulHigh(c0.y, f1u1vs);
861 c.y = (c0.y + c1.y) + (c2.y + c3.y);
870 c0.z = As<UShort4>(c0.z) - MulHigh(As<UShort4>(c0.z), f0u) + MulHigh(As<UShort4>(c1.z), f0u);
872 c.z = As<UShort4>(c0.z) - MulHigh(As<UShort4>(c0.z), f0v) + MulHigh(As<UShort4>(c2.z), f0v);
878 c0.z = MulHigh(As<UShort4>(c0.z), f1u1v);
885 c0.z = MulHigh(c0.z, f1u1vs);
891 c.z = (c0.z + c1.z) + (c2.z + c3.z);
900 c0.w = As<UShort4>(c0.w) - MulHigh(As<UShort4>(c0.w), f0u) + MulHigh(As<UShort4>(c1.w), f0u);
902 c.w = As<UShort4>(c0.w) - MulHigh(As<UShort4>(c0.w), f0v) + MulHigh(As<UShort4>(c2.w), f0v);
908 c0.w = MulHigh(As<UShort4>(c0.w), f1u1v);
915 c0.w = MulHigh(c0.w, f1u1vs);
921 c.w = (c0.w + c1.w) + (c2.w + c3.w);
931 c.w = c0.x;
1248 Vector4f c0 = sampleTexel(x0, y0, z0, q, mipmap, buffer, function);
1255 if(componentCount >= 1) c0.x = c0.x + fu * (c1.x - c0.x);
1256 if(componentCount >= 2) c0.y = c0.y + fu * (c1.y - c0.y);
1257 if(componentCount >= 3) c0.z = c0.z + fu * (c1.z - c0.z);
1258 if(componentCount >= 4) c0.w = c0.w + fu * (c1.w - c0.w);
1265 if(componentCount >= 1) c.x = c0.x + fv * (c2.x - c0.x);
1266 if(componentCount >= 2) c.y = c0.y + fv * (c2.y - c0.y);
1267 if(componentCount >= 3) c.z = c0.z + fv * (c2.z - c0.z);
1268 if(componentCount >= 4) c.w = c0.w + fv * (c2.w - c0.w);
1275 c.w = c0.x;
1315 Vector4f c0 = sampleTexel(x0, y0, z0, w, mipmap, buffer, function);
1325 if(componentCount >= 1) c0.x = c0.x + fu * (c1.x - c0.x);
1326 if(componentCount >= 2) c0.y = c0.y + fu * (c1.y - c0.y);
1327 if(componentCount >= 3) c0.z = c0.z + fu * (c1.z - c0.z);
1328 if(componentCount >= 4) c0.w = c0.w + fu * (c1.w - c0.w);
1335 if(componentCount >= 1) c0.x = c0.x + fv * (c2.x - c0.x);
1336 if(componentCount >= 2) c0.y = c0.y + fv * (c2.y - c0.y);
1337 if(componentCount >= 3) c0.z = c0.z + fv * (c2.z - c0.z);
1338 if(componentCount >= 4) c0.w = c0.w + fv * (c2.w - c0.w);
1357 if(componentCount >= 1) c.x = c0.x + fw * (c4.x - c0.x);
1358 if(componentCount >= 2) c.y = c0.y + fw * (c4.y - c0.y);
1359 if(componentCount >= 3) c.z = c0.z + fw * (c4.z - c0.z);
1360 if(componentCount >= 4) c.w = c0.w + fw * (c4.w - c0.w);
1781 Byte4 c0 = Pointer<Byte4>(buffer[f0])[index[0]];
1785 c.x = Unpack(c0, c1);
1839 Byte4 c0 = Pointer<Byte4>(buffer[f0])[index[0]];
1843 c.x = Unpack(c0, c1);
1917 Int c0 = Int(*Pointer<Byte>(buffer[f0] + index[0]));
1921 c0 = c0 | (c1 << 8) | (c2 << 16) | (c3 << 24);
1929 c.x = Unpack(As<Byte4>(c0), As<Byte4>(zero));
1938 c.x = Unpack(As<Byte4>(c0));
2069 Int c0 = Int(buffer[0][index[0]]);
2073 c0 = c0 | (c1 << 8) | (c2 << 16) | (c3 << 24);
2074 UShort4 Y = As<UShort4>(Unpack(As<Byte4>(c0)));
2077 c0 = Int(buffer[1][index[0]]);
2081 c0 = c0 | (c1 << 8) | (c2 << 16) | (c3 << 24);
2082 UShort4 V = As<UShort4>(Unpack(As<Byte4>(c0)));
2084 c0 = Int(buffer[2][index[0]]);
2088 c0 = c0 | (c1 << 8) | (c2 << 16) | (c3 << 24);
2089 UShort4 U = As<UShort4>(Unpack(As<Byte4>(c0)));