Home | History | Annotate | Download | only in Shader

Lines Matching full:arccos

329 	Float4 arccos(RValue<Float4> x, bool pp)
1525 dst.x = arccos(src.x, pp);
1526 dst.y = arccos(src.y, pp);
1527 dst.z = arccos(src.z, pp);
1528 dst.w = arccos(src.w, pp);