Home | History | Annotate | Download | only in Shader

Lines Matching full:extract

320 			case Shader::OPCODE_EXTRACT:    extract(d.x, s0, s1.x);         break;
883 Int index0 = Extract(index, 0);
884 Int index1 = Extract(index, 1);
885 Int index2 = Extract(index, 2);
886 Int index3 = Extract(index, 3);
906 return As<Int>(Extract
910 return As<Int>(Extract(v[var.rel.index].x, 0)) * var.rel.scale;
914 return As<Int>(Extract(o[var.rel.index].x, 0)) * var.rel.scale;