Lines Matching full:fallthrough
76 /// HasFallthrough - Test whether the given branch has a fallthrough, either as
77 /// a plain fallthrough or as a fallthrough case of a conditional branch.
84 // This conditional branch has no fallthrough.
87 // An unconditional branch has no fallthrough.
90 // It has a fallthrough.
130 /// fallthrough edges and to take advantage of newly exposed fallthrough
185 // Move it and all the blocks that can reach it via fallthrough edges
186 // exclusively, to keep existing fallthrough edges intact.
193 // Stop when a non-fallthrough edge is found.
204 // fallthrough edge.
256 // entered via fallthrough and BotMBB is exited via fallthrough, prepend them
257 // to the top of the loop to avoid losing that fallthrough. Otherwise append
258 // them to the bottom, even if it previously had a fallthrough, on the theory