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Lines Matching refs:PVRTVECTOR3

66 const static PVRTVECTOR3 c_pvRect[4] = {
99 static unsigned short FindOrCreateVertex(PVRTShadowVolShadowMesh * const psMesh, const PVRTVECTOR3 * const pV) {
133 static unsigned int FindOrCreateEdge(PVRTShadowVolShadowMesh * const psMesh, const PVRTVECTOR3 * const pv0, const PVRTVECTOR3 * const pv1) {
176 PVRTVECTOR3 * const pvOut,
177 const PVRTVECTOR3 * const pv0,
178 const PVRTVECTOR3 * const pv1,
179 const PVRTVECTOR3 * const pv2)
181 PVRTVECTOR3 v0, v1;
207 const PVRTVECTOR3 * const pv0,
208 const PVRTVECTOR3 * const pv1,
209 const PVRTVECTOR3 * const pv2)
306 psMesh->pV = (PVRTVECTOR3*)malloc(nNumVertex * sizeof(*psMesh->pV));
315 (PVRTVECTOR3*)&pVertex[3 * pFaces[3 * nCurr + 0]],
316 (PVRTVECTOR3*)&pVertex[3 * pFaces[3 * nCurr + 1]],
317 (PVRTVECTOR3*)&pVertex[3 * pFaces[3 * nCurr + 2]]);
331 psMesh->pV = (PVRTVECTOR3*)realloc(psMesh->pV, psMesh->nV * sizeof(*psMesh->pV));
622 PVRTShadowVolSilhouetteProjectedBuild(psVol, dwVisFlags,psMesh, (PVRTVECTOR3*) pvLightModel, bPointLight, pContext);
639 const PVRTVECTOR3 * const pvLightModel,
643 PVRTVECTOR3 v;
812 PVRTVECTOR3 v, vShift[16];
917 PVRTVECTOR3 v, vShift[16];
1100 PVRTVECTOR3 * const pvExtrudedCube,
1102 const PVRTVECTOR3 * const pvLightMdl,
1150 const PVRTVECTOR3 * const pvLightMdl,
1155 PVRTVECTOR3 pvExtrudedCube[8];