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Lines Matching refs:dispatch

140 // paths going through the finally-block to dispatch after leaving the block.
158 // generates a new dispatch token that identifies one particular path. This
169 // Records the dispatch token to be used to identify the re-throw path when
177 // Records the dispatch token to be used to identify the implicit fall-through
185 // This generates a dynamic dispatch on the token from the entry point.
188 SwitchBuilder dispatch(builder(), static_cast<int>(deferred_.size() + 1));
193 dispatch.Case(static_cast<int>(i));
195 dispatch.DefaultAt(static_cast<int>(deferred_.size()));
198 dispatch.SetCaseTarget(static_cast<int>(i));
202 dispatch.SetCaseTarget(static_cast<int>(deferred_.size()));
819 // If we are resuming, perform state dispatch.
843 // perform state dispatch.
1415 // dispatch to the correct continuation point after the statements in the
1469 // Dynamic dispatch after the finally-block.
2376 // Now dispatch on resume mode.