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Lines Matching refs:ShellWin32

23 #include "ShellWin32.h"
53 ShellWin32::ShellWin32(Game &game) : Shell(game), hwnd_(nullptr) {
59 ShellWin32::~ShellWin32() {
64 void ShellWin32::create_window() {
90 PFN_vkGetInstanceProcAddr ShellWin32::load_vk() {
114 bool ShellWin32::can_present(VkPhysicalDevice phy, uint32_t queue_family) {
118 VkSurfaceKHR ShellWin32::create_surface(VkInstance instance) {
130 LRESULT ShellWin32::handle_message(UINT msg, WPARAM wparam, LPARAM lparam) {
174 void ShellWin32::quit() { PostQuitMessage(0); }
176 void ShellWin32::run() {