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Lines Matching full:num_channels

24 #define NUM_CHANNELS 4
117 dec->info_.canvas_width * NUM_CHANNELS, dec->info_.canvas_height);
120 dec->info_.canvas_width * NUM_CHANNELS, dec->info_.canvas_height);
147 (uint64_t)canvas_width * canvas_height * NUM_CHANNELS * sizeof(*buf);
157 assert(width * NUM_CHANNELS <= buf_stride);
158 buf += y_offset * buf_stride + x_offset * NUM_CHANNELS;
160 memset(buf, 0, width * NUM_CHANNELS);
168 const uint64_t size = (uint64_t)width * height * NUM_CHANNELS;
350 (iter.y_offset * width + iter.x_offset) * NUM_CHANNELS;
353 buf->stride = NUM_CHANNELS * width;
410 ZeroFillFrameRect(dec->prev_frame_disposed_, width * NUM_CHANNELS,