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2 LodePNG version 20131222
27 The manual and changelog are in the header file "lodepng.h"
28 Rename this file to lodepng.cpp to use it for C++, or to lodepng.c to use it for C.
31 #include "lodepng.h"
57 lodepng source code. Don't forget to remove "static" if you copypaste them
120 -LodePNG was originally written in C++. The vectors replace the std::vectors that were used in the C++ version.
2316 /* / Reading and writing single bits and bytes from/to stream for LodePNG / */
2488 /*return type is a LodePNG error code*/
3389 converts from any color type to 24-bit or 32-bit (later maybe more supported). return value = LodePNG error code
5799 /*LodePNG version id in text chunk*/
5805 if(!strcmp(info.text_keys[i], "LodePNG"))
5813 addChunk_tEXt(&outv, "LodePNG", VERSION_STRING); /*it's shorter as tEXt than as zTXt chunk*/
5994 /*LodePNG leaves the choice of RGB to greyscale conversion formula to the user.*/
6037 namespace lodepng
6259 } //namespace lodepng