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Lines Matching defs:direction

34  * In addition, the animation direction can be controlled. The default direction
74 * Bitmask used to retrieve the horizontal component of the direction.
79 * Bitmask used to retrieve the vertical component of the direction.
216 * Returns the direction of the animation. {@link #DIRECTION_HORIZONTAL_MASK}
218 * horizontal and vertical components of the direction.
220 * @return the direction of the animation
235 * Sets the direction of the animation. The direction is expressed as an
239 * @param direction the direction of the animation
249 public void setDirection(int direction) {
250 mDirection = direction;
254 * Returns the direction priority for the animation. The priority can
258 * @return the priority of the animation direction
270 * Specifies the direction priority of the animation. For instance,
274 * @param directionPriority the direction priority of the animation
362 int direction = mDirection & DIRECTION_HORIZONTAL_MASK;
363 if (direction == DIRECTION_RIGHT_TO_LEFT) {
388 int direction = mDirection & DIRECTION_VERTICAL_MASK;
389 if (direction == DIRECTION_BOTTOM_TO_TOP) {