Home | History | Annotate | Download | only in hwui

Lines Matching refs:uvs

57 static void setUnitQuadTextureCoords(Rect uvs, TextureVertex* quadVertex) {
58 quadVertex[0] = {0, 0, uvs.left, uvs.top};
59 quadVertex[1] = {1, 0, uvs.right, uvs.top};
60 quadVertex[2] = {0, 1, uvs.left, uvs.bottom};
61 quadVertex[3] = {1, 1, uvs.right, uvs.bottom};
120 GlopBuilder& GlopBuilder::setMeshTexturedUvQuad(const UvMapper* uvMapper, Rect uvs) {
124 uvMapper->map(uvs);
126 setUnitQuadTextureCoords(uvs, &mOutGlop->mesh.mappedVertices[0]);