Lines Matching full:override
45 virtual SkCanvas* asSkCanvas() override { return mCanvas; }
48 uirenderer::RenderNode* renderNode) override {
52 virtual uirenderer::DisplayList* finishRecording() override {
56 virtual void insertReorderBarrier(bool enableReorder) override {
60 virtual void setBitmap(const SkBitmap& bitmap) override;
62 virtual bool isOpaque() override;
63 virtual int width() override;
64 virtual int height() override;
66 virtual int getSaveCount() const override;
67 virtual int save(SaveFlags::Flags flags) override;
68 virtual void restore() override;
69 virtual void restoreToCount(int saveCount) override;
72 SaveFlags::Flags flags) override;
74 SaveFlags::Flags flags) override;
76 virtual void getMatrix(SkMatrix* outMatrix) const override;
77 virtual void setMatrix(const SkMatrix& matrix) override;
78 virtual void concat(const SkMatrix& matrix) override;
79 virtual void rotate(float degrees) override;
80 virtual void scale(float sx, float sy) override;
81 virtual void skew(float sx, float sy) override;
82 virtual void translate(float dx, float dy) override;
84 virtual bool getClipBounds(SkRect* outRect) const override;
85 virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
86 virtual bool quickRejectPath(const SkPath& path) const override;
87 virtual bool clipRect(float left, float top, float right, float bottom, SkClipOp op) override;
88 virtual bool clipPath(const SkPath* path, SkClipOp op) override;
90 virtual SkDrawFilter* getDrawFilter() override;
91 virtual void setDrawFilter(SkDrawFilter* drawFilter) override;
93 virtual SkCanvasState* captureCanvasState() const override;
95 virtual void drawColor(int color, SkBlendMode mode) override;
96 virtual void drawPaint(const SkPaint& paint) override;
98 virtual void drawPoint(float x, float y, const SkPaint& paint) override;
99 virtual void drawPoints(const float* points, int count, const SkPaint& paint) override;
101 const SkPaint& paint) override;
102 virtual void drawLines(const float* points, int count, const SkPaint& paint) override;
104 const SkPaint& paint) override;
105 virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override;
107 const SkPaint& paint) override;
108 virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
110 const SkPaint& paint) override;
112 float sweepAngle, bool useCenter, const SkPaint& paint) override;
113 virtual void drawPath(const SkPath& path, const SkPaint& paint) override;
114 virtual void drawVertices(const SkVertices*, SkBlendMode, const SkPaint& paint) override;
116 virtual void drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) override;
117 virtual void drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) override;
120 float dstBottom, const SkPaint* paint) override;
123 const SkPaint* paint) override;
126 const SkPaint* paint) override;
127 virtual double drawAnimatedImage(AnimatedImageDrawable* imgDrawable) override;
129 virtual bool drawTextAbsolutePos() const override { return true; }
130 virtual void drawVectorDrawable(VectorDrawableRoot* vectorDrawable) override;
138 uirenderer::CanvasPropertyPaint* paint) override;
142 uirenderer::CanvasPropertyPaint* paint) override;
144 virtual void drawLayer(uirenderer::DeferredLayerUpdater* layerHandle) override;
145 virtual void drawRenderNode(uirenderer::RenderNode* renderNode) override;
147 uirenderer::GlFunctorLifecycleListener* listener) override;
156 float boundsBottom, float totalAdvance) override;
159 size_t end) override;